Skip to the page
Every Rust server graded on real, live numbers. 48,863 players on the roll · 11,677 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 87.255.2.244:28015
Name of server

My Rust DEV Server

RegisterAbsentOffline
Region–
Address87.255.2.244:28015
Last checked4d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

29 out of 100, the average of 3 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 1/ 10 10% full
7-day average0peak 1
Rank#12,662top 57%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 5/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 43/ 100 Working its way up from the back of the class: #12,662 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 38/ 100 Slipped a little: down 2,967 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
38 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
CSL Scenery Budget Test
groups of 8+ · 85 on average
0 / 500

Quick answers

from the figures on this page

Server details

In what location does My Rust DEV Server sit?

No region is published for My Rust DEV Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 87.255.2.244:28015 is the address to use.

How reliable is My Rust DEV Server, and is it up?

The server is down: My Rust DEV Server is offline now, with the last sighting 4 days 10 hours ago. It was up 3 of 168 hours over the last 7 full days, which is 2% of the time. On 10 October 2026, Rust Server Score saw it for the first time.

On what Rust version does My Rust DEV Server sit?

You will find My Rust DEV Server on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does My Rust DEV Server wipe its map?

There are too few wipes on record for My Rust DEV Server to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 17 days 9 hours have passed since this world was made.

Player count

Where does My Rust DEV Server sit among Rust servers?

Over the last seven days, My Rust DEV Server has #12,662 for player hours, in the top 57% of all ranked servers.

What does the population on My Rust DEV Server look like?

My Rust DEV Server is offline at the moment; the last time it was seen was 4 days 10 hours ago. It peaked at 1 and averaged 0 players over the last seven days.

Lists and filters

What do My Rust DEV Server's tags stand for?

The game's browser takes its cue from the tags My Rust DEV Server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does My Rust DEV Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include My Rust DEV Server: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

What settings and rules apply on My Rust DEV Server?

Nothing in the name of My Rust DEV Server states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.

My Rust DEV Server runs which map?

A procedural map, generated by the game, is what My Rust DEV Server runs.

Connecting

How do you get onto My Rust DEV Server?

Enter client.connect 87.255.2.244:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players Its slot count is 10.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.