On the class lists: F (32), with population over 48 hours and no performance mark.
Players now0/ 800% full
7-day average0peak 3
Rank#4,871top 22% · #1691 in EU
Last wipe13d agobiweekly schedule
Next wipe14mThu 29 Oct, 18:02 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 80 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,871 on player hours.
Uptimehours on the list, last 48
50/ 100
D
Attendance needs work: on the list only 24 of the last 48 hours.
Performanceserver fps, last 48 hours
97/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 1,884 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:02 UTC, in 14m.
Its biweekly schedule tag · low confidence
usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 5
Coming wipes
14mThu 29 Oct, 18:02 UTC
7d 1hThu 5 Nov, 19:00 UTCFW
14d 0hThu 12 Nov, 18:02 UTC
28d 0hThu 26 Nov, 18:02 UTC
35d 1hThu 3 Dec, 19:00 UTCFW
42d 0hThu 10 Dec, 18:02 UTC
The first 48 hours of its last wipes
Thu 15 OctFri 2 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:02 UTC13d ago
4
–
running
1
Fri 2 Oct, 15:08 UTC27d ago
3
halved by day 6
13.1 days
0
Thu 17 Sep, 18:05 UTC41d ago
7
halved by day 4
14.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 2x · biweekly · 31 on average
19 / 200
Quick answers
from the figures on this page
Server details
Which region is [EU/UA] RUSTY PIPE |X2| MAX5| based in?
The EU tag on [EU/UA] RUSTY PIPE |X2| MAX5| puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 88.198.47.123:28080.
How reliable is [EU/UA] RUSTY PIPE |X2| MAX5|, and is it up?
You can join now: [EU/UA] RUSTY PIPE |X2| MAX5| is online. According to its reported uptime, the last restart was about 10 hours ago. For the last 7 full days, it was up 150 of 168 hours, or 89% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is [EU/UA] RUSTY PIPE |X2| MAX5| smooth to play on?
It averaged 58 server fps over the last 48 hours, with a low of 28. Up to 120,682 entities were in the world, covering buildings, deployables and the rest. Up to 4,271 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [EU/UA] RUSTY PIPE |X2| MAX5| running?
You will find [EU/UA] RUSTY PIPE |X2| MAX5| on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [EU/UA] RUSTY PIPE |X2| MAX5| wipe, and how often?
The prediction follows its tag, because too few of [EU/UA] RUSTY PIPE |X2| MAX5|'s wipes are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 18:02 UTC. 13 days 23 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
What happens on [EU/UA] RUSTY PIPE |X2| MAX5| when wipe day arrives?
The average peak on its recent wipes was 5 players. 18 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.
Population
Where does [EU/UA] RUSTY PIPE |X2| MAX5| place in the wider field of Rust servers?
In Europe, [EU/UA] RUSTY PIPE |X2| MAX5| is #1,691, and overall it is #4,871 on player hours over the last seven days, in the top 22% of all ranked servers.
How many players does [EU/UA] RUSTY PIPE |X2| MAX5| usually have?
With 80 slots available, [EU/UA] RUSTY PIPE |X2| MAX5| currently has 0 players. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 2 players.
Tags and filters
How should you read the tags on [EU/UA] RUSTY PIPE |X2| MAX5|?
gmrust (Game mode): Rust survival, played by the standard rules; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser are the tags [EU/UA] RUSTY PIPE |X2| MAX5| publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [EU/UA] RUSTY PIPE |X2| MAX5|?
Rust Server Score lists that include [EU/UA] RUSTY PIPE |X2| MAX5|: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules and settings
How is [EU/UA] RUSTY PIPE |X2| MAX5| set up, and what rules does it keep?
[EU/UA] RUSTY PIPE |X2| MAX5| sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [EU/UA] RUSTY PIPE |X2| MAX5| uses?
A procedural map of size 4,500 and seed 1586544950, generated by the game, is what [EU/UA] RUSTY PIPE |X2| MAX5| runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto [EU/UA] RUSTY PIPE |X2| MAX5|?
Enter client.connect 88.198.47.123:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://yourmomsrust.com/index.php.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp80
Max playersThe server holds 80 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).