Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is RELAY EU Staging | Trio | 1.5x Build | Weekly?
You won't find a region tag on RELAY EU Staging | Trio | 1.5x Build | Weekly, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 88.216.75.30:28015 is the address to use.
How dependable is RELAY EU Staging | Trio | 1.5x Build | Weekly, and is it online at the moment?
You cannot join now: RELAY EU Staging | Trio | 1.5x Build | Weekly is offline, last seen 44 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 14 September 2026.
On what Rust version does RELAY EU Staging | Trio | 1.5x Build | Weekly sit?
You will find RELAY EU Staging | Trio | 1.5x Build | Weekly on Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does RELAY EU Staging | Trio | 1.5x Build | Weekly wipe its map?
There are too few wipes on record for RELAY EU Staging | Trio | 1.5x Build | Weekly to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 46 days 4 hours.
Player numbers
Where does RELAY EU Staging | Trio | 1.5x Build | Weekly place in the wider field of Rust servers?
In the top – of all ranked servers, RELAY EU Staging | Trio | 1.5x Build | Weekly sits at #15,098 for player hours over the last seven days.
Is RELAY EU Staging | Trio | 1.5x Build | Weekly a busy server?
It has been 44 days 19 hours since RELAY EU Staging | Trio | 1.5x Build | Weekly was last seen, and it is offline right now.
Tags and filters
How should you read the tags on RELAY EU Staging | Trio | 1.5x Build | Weekly?
The game's browser takes its cue from the tags RELAY EU Staging | Trio | 1.5x Build | Weekly has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature RELAY EU Staging | Trio | 1.5x Build | Weekly?
Rust Server Score lists that include RELAY EU Staging | Trio | 1.5x Build | Weekly: 1.5x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust build and creative servers. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x.
Map and rules
What settings and rules apply on RELAY EU Staging | Trio | 1.5x Build | Weekly?
Going by its name, RELAY EU Staging | Trio | 1.5x Build | Weekly runs 1.5x gather. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
RELAY EU Staging | Trio | 1.5x Build | Weekly runs which map?
A procedural map, generated by the game, is what RELAY EU Staging | Trio | 1.5x Build | Weekly runs.
Connecting
What is the way to join RELAY EU Staging | Trio | 1.5x Build | Weekly?
Enter client.connect 88.216.75.30:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max playersIts slot count is 10.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs163794
BuildThe game build is 163794.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.