On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,414top 69%
Last wipe72d agoweekly schedule
Next wipe4d 8hSun 1 Nov, 09:51 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,414 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
89/ 100
A−
Mostly smooth: 53 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 241 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Sunday 1 November, 09:51 UTC, in 4d 8h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Live World s.1 Classic NoMods||GlobalWIPE-30.07 sit?
Live World s.1 Classic NoMods||GlobalWIPE-30.07 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 88.99.1.43:7777.
How dependable is Live World s.1 Classic NoMods||GlobalWIPE-30.07, and is it online at the moment?
The server is up: Live World s.1 Classic NoMods||GlobalWIPE-30.07 is online now. According to its reported uptime, the last restart was about 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does Live World s.1 Classic NoMods||GlobalWIPE-30.07 run?
The average over the last 48 hours was 53 server fps, and it never went below 1. Up to 71,452 entities were in the world, covering buildings, deployables and the rest. Up to 2,021 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is Live World s.1 Classic NoMods||GlobalWIPE-30.07 on?
The server Live World s.1 Classic NoMods||GlobalWIPE-30.07 is on Rust network protocol 2632 and build 160556 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Live World s.1 Classic NoMods||GlobalWIPE-30.07 wipe, and how often?
The next wipe on Live World s.1 Classic NoMods||GlobalWIPE-30.07 is a projection from weekly: 7 days after its last wipe. Sunday 1 November at 09:51 UTC is the date set for its next wipe. The world it runs now was created 72 days 15 hours. Wipes are scheduled weekly, according to its tags.
Player count
Where does Live World s.1 Classic NoMods||GlobalWIPE-30.07 place in the wider field of Rust servers?
In the top 69% of all ranked servers, Live World s.1 Classic NoMods||GlobalWIPE-30.07 sits at #15,414 for player hours over the last seven days.
How many players does Live World s.1 Classic NoMods||GlobalWIPE-30.07 usually have?
With 100 slots available, Live World s.1 Classic NoMods||GlobalWIPE-30.07 currently has 0 players. A seven-day average of 0 players applies here.
Tags and filters
How should you read the tags on Live World s.1 Classic NoMods||GlobalWIPE-30.07?
The game's browser takes its cue from the tags Live World s.1 Classic NoMods||GlobalWIPE-30.07 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2632 (Protocol): The game protocol is 2632, so your game must match that version to join; cs160556 (Build): This runs on build 160556; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^r (Roleplay): You play a role on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Live World s.1 Classic NoMods||GlobalWIPE-30.07?
Rust Server Score lists that include Live World s.1 Classic NoMods||GlobalWIPE-30.07: Modded Rust servers, graded and Roleplay servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Map and rules
What settings and rules apply on Live World s.1 Classic NoMods||GlobalWIPE-30.07?
You will find no gather rate in the name of Live World s.1 Classic NoMods||GlobalWIPE-30.07. With no change from the game default, groups take up to 8 players. You get roleplay here, jobs, towns and rules for roleplay. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is not enabled.
Live World s.1 Classic NoMods||GlobalWIPE-30.07 runs which map?
A procedural map of size 3,500 and seed 30726, generated by the game, is what Live World s.1 Classic NoMods||GlobalWIPE-30.07 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto Live World s.1 Classic NoMods||GlobalWIPE-30.07?
Enter client.connect 88.99.1.43:7777 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://tainam.net/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2632,^w,^v,^r,gmrust,cs160556,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2632
ProtocolThe game protocol is 2632, so your game must match that version to join.
cs160556
BuildThis runs on build 160556.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^r
RoleplayYou play a role on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).