Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
No rank history yet.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 8+ · 1e+06x · weekly · 11 on average
4 / 200
Quick answers
from the figures on this page
Server facts
In what location does TEAMOF Rust Server sit?
You'll see TEAMOF Rust Server listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 89.105.208.146:28015 is the address to use.
Is TEAMOF Rust Server up, and how steady is its uptime?
At this moment, TEAMOF Rust Server is offline; the last time it was seen was 46 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is TEAMOF Rust Server running?
The server TEAMOF Rust Server is on Rust network protocol 2633 and build 163794 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does TEAMOF Rust Server wipe, and how often?
The estimate for TEAMOF Rust Server's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 46 days 8 hours have passed since this world was made. The tags show a monthly wipe schedule.
Population
Where does TEAMOF Rust Server sit among Rust servers?
In Europe, TEAMOF Rust Server is #2,487, and overall it is #15,149 on player hours over the last seven days, in the top – of all ranked servers.
How many players does TEAMOF Rust Server usually have?
It has been 46 days 8 hours since TEAMOF Rust Server was last seen, and it is offline right now.
Lists and filters
What do TEAMOF Rust Server's tags stand for?
gmvanilla (Game mode): Survival, vanilla style; mp150 (Max players): Its slot count is 150; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): Build number: 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^i (Battlefield): High rates and kits keep the PvP fast; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser are the tags TEAMOF Rust Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does TEAMOF Rust Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count TEAMOF Rust Server among them: European Rust servers, graded, Modded Rust servers, graded and Rust battlefield servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on TEAMOF Rust Server?
Nothing in the name of TEAMOF Rust Server states a gather rate. The default of 8 players applies as the group cap. You get battlefield here, high rates and kits, for fast PvP. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map TEAMOF Rust Server uses?
The game generates a procedural map for TEAMOF Rust Server.
Getting in
How do you get onto TEAMOF Rust Server?
Enter client.connect 89.105.208.146:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2633,^m,^i,EU,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp150
Max playersIts slot count is 150.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs163794
BuildBuild number: 163794.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^i
BattlefieldHigh rates and kits keep the PvP fast.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.