Working its way up from the back of the class: #15,082 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 772 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Test-1. Rust Server Score takes the server's word for its location and does not trace the hardware. 89.125.214.191:28016 is the address to use.
How dependable is Test-1, and is it online at the moment?
The server is down: Test-1 is offline now, with the last sighting 13 days 18 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 15 October 2026.
Which Rust version is Test-1 running?
Rust network protocol 2332 on Windows is what Test-1 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Test-1 reset?
The record holds too few of Test-1's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 13 days 18 hours have passed since this world was made.
Player numbers
Where does Test-1 place in the wider field of Rust servers?
In the top 70% of all ranked servers, Test-1 sits at #15,082 for player hours over the last seven days.
Is Test-1 a busy server?
Test-1 is offline at the moment; the last time it was seen was 13 days 18 hours ago.
Lists and filters
What do Test-1's tags stand for?
The game's browser takes its cue from the tags Test-1 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; v2332 (Protocol): The game protocol is 2332, so your game must match that version to join; ptrak (Networking): RakNet handles it, the game's default network layer; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; hf7b64e55 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Test-1?
Rust Server Score lists that include Test-1: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.
Server rules
Which rules does Test-1 enforce, and what are its settings?
The name of Test-1 gives no gather rate. It publishes no limit on group size. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The server does not run VAC, Valve's anti-cheat.
Can you tell me which map Test-1 uses?
A procedural map, generated by the game, is what Test-1 runs.
Getting in
How should you connect to Test-1?
To connect, start Rust, press F1, and type client.connect 89.125.214.191:28016. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,v2332,hf7b64e55,stok,gmrust,oxide,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersIts slot count is 10.
v2332
ProtocolThe game protocol is 2332, so your game must match that version to join.
ptrak
NetworkingRakNet handles it, the game's default network layer.
Mods and access
oxide
OxideThe plugin framework in use is Oxide (uMod).
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
hf7b64e55
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).