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Every Rust server graded on real, live numbers. 62,626 players on the roll · 11,741 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 89.190.143.205:28015
Name of server

Mr. Blue Debug

RegisterAbsentOffline
RegionNA
Address89.190.143.205:28015
Last checked27d ago
biweekly wipes vanillamoddedoxide
Launch Rust and join
Overall grade

Working towards

50 out of 100, the average of 3 subjects

Players now 0/ 2 0% full
7-day average0peak –
Rank#15,927top 69% · #1584 in NA
Last wipe34d agobiweekly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,927 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 18/ 100 Lost ground: down 10,108 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap1.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 7d 7hThu 5 Nov, 19:00 UTCFW
  • 7d 20hFri 6 Nov, 08:12 UTC
  • 21d 20hFri 20 Nov, 08:12 UTC
  • 35d 7hThu 3 Dec, 19:00 UTCFW
  • 35d 20hFri 4 Dec, 08:12 UTC

The first 48 hours of its last wipes

Fri 25 SepTue 22 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 08:12 UTC34d ago 2 – running 1
Tue 22 Sep, 11:58 UTC36d ago 2 held half 2.8 days 0
Mon 21 Sep, 04:33 UTC38d ago 2 – 1.3 days 1
Sun 20 Sep, 08:55 UTC39d ago 1 – 0.8 days 1
Thu 17 Sep, 05:28 UTC42d ago 1 held half 3.1 days 0
Tue 15 Sep, 23:40 UTC43d ago 1 – 1.2 days 0
Mon 14 Sep, 05:50 UTC45d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
14 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 88 on average
14 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 57 on average
14 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 43 on average
19 / 100
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 36 on average
7 / 200
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 26 on average
4 / 200

Quick answers

from the figures on this page

Server facts

In what location does Mr. Blue Debug sit?

The NA tag on Mr. Blue Debug puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. 89.190.143.205:28015 is the address to use.

How reliable is Mr. Blue Debug, and is it up?

At this moment, Mr. Blue Debug is offline; the last time it was seen was 27 days 8 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.

On what Rust version does Mr. Blue Debug sit?

Rust network protocol 2633 and build 165217 on Windows is what Mr. Blue Debug runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does Mr. Blue Debug wipe its map?

The prediction follows its tag, because too few of Mr. Blue Debug's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 34 days 17 hours. Its tags give a wipe schedule of every two weeks.

What should you expect from wipe day on Mr. Blue Debug?

The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 39 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player count

Where does Mr. Blue Debug place in the wider field of Rust servers?

In North America, Mr. Blue Debug is #1,584, and overall it is #15,927 on player hours over the last seven days, in the top 69% of all ranked servers.

Is Mr. Blue Debug a busy server?

The last sighting of Mr. Blue Debug was 27 days 8 hours ago, and it is offline right now.

Tags

How should you read the tags on Mr. Blue Debug?

You'll see Mr. Blue Debug tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): The server holds 2 slots; ts100 (Group limit): Teams cap out at 100; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Mr. Blue Debug?

Rust Server Score lists that include Mr. Blue Debug: Rust tutorial servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server rules

Which rules does Mr. Blue Debug enforce, and what are its settings?

The name of Mr. Blue Debug gives no gather rate. The limit for a group is 100 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.

Connecting

What is the way to join Mr. Blue Debug?

To connect, start Rust, press F1, and type client.connect 89.190.143.205:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^b,^v,NA,^t,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp2
Max players The server holds 2 slots.
ts100
Group limit Teams cap out at 100.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs165217
Build This runs on build 165217.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a starting point here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.