Working its way up from the back of the class: #15,993 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 904 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Local server 261 leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 89.204.93.84:28015 is the address to use.
How dependable is Local server 261, and is it online at the moment?
At this moment, Local server 261 is offline; the last time it was seen was 24 days 18 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 3 October 2026, Rust Server Score saw it for the first time.
On what Rust version does Local server 261 sit?
Rust network protocol 2332 on Windows is what Local server 261 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Local server 261 wipe, and how often?
Local server 261 has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 44 days 7 hours.
Population
What position does Local server 261 hold in the rankings?
Over the last seven days, Local server 261 has #15,993 for player hours, in the top 70% of all ranked servers.
Is Local server 261 a busy server?
Local server 261 is offline at the moment; the last time it was seen was 24 days 18 hours ago.
Tags
How should you read the tags on Local server 261?
You'll see Local server 261 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp15 (Max players): 15 slots are available; v2332 (Protocol): The game protocol is 2332, so your game must match that version to join; ptrak (Networking): The network layer is RakNet, standard for the game; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Local server 261?
These Rust Server Score lists count Local server 261 among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded.
Rules and settings
How is Local server 261 set up, and what rules does it keep?
Nothing in the name of Local server 261 states a gather rate. You will find no published group limit. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. You are covered by VAC, Valve's anti-cheat.
Getting in
How should you connect to Local server 261?
Enter client.connect 89.204.93.84:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp15
Max players15 slots are available.
v2332
ProtocolThe game protocol is 2332, so your game must match that version to join.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
Mods and access
oxide
OxidePlugin framework: Oxide (uMod).
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
h955eb6e7
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).