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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 89.207.66.19:28016
Name of server

PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES

RegisterPresentOnline
Region–
Address89.207.66.19:28016
Last checked3h ago
biweekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Working towards

51 out of 100, the average of 6 subjects

On the class lists: F (41), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 3
Rank#5,980top 27%
Last wipe13d agobiweekly schedule
Next wipe8hThu 29 Oct, 05:11 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 73/ 100 Holds a respectable place: #5,980 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 69 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 38/ 100 Slipped a little: down 1,421 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 05:11 UTC, in 8h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  • 8hThu 29 Oct, 05:11 UTC
  • 7d 22hThu 5 Nov, 19:00 UTCFW
  • 14d 8hThu 12 Nov, 05:11 UTC
  • 28d 8hThu 26 Nov, 05:11 UTC
  • 35d 22hThu 3 Dec, 19:00 UTCFW
  • 42d 8hThu 10 Dec, 05:11 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 05:11 UTC13d ago 2 – running 0
Fri 2 Oct, 18:30 UTC26d ago 3 halved by day 1 12.4 days 0
Thu 17 Sep, 04:40 UTC41d ago 2 halved by day 13 15.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 39 on average
31 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 17 on average
5 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
13 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 8 on average
19 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
groups of 8+ · biweekly · 5 on average
3 / 50
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29
EA · no group limit · biweekly · 4 on average
2 / 20

Quick answers

from the figures on this page

About the server

In what location does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES sit?

PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 89.207.66.19:28016.

Is PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES up, and how steady is its uptime?

Right now, PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES is online. About 13 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES run?

It averaged 69 server fps over the last 48 hours, with a low of 60. Up to 99,526 entities were in the world, covering buildings, deployables and the rest. Up to 4,072 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES sit?

You will find PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES wipe, and how often?

Too few wipes on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Thursday 29 October at 05:11 UTC. The world it runs now was created 13 days 15 hours. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES?

Recent wipes have peaked at 2 players on average. 32 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 7.

Population

Where does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES sit among Rust servers?

Over the last seven days, PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES has #5,980 for player hours, in the top 27% of all ranked servers.

Is PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES a busy server?

With 100 slots available, PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES currently has 0 players. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 14:00 UTC, with an average of 0 players.

Tags and filters

How should you read the tags on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES?

The game's browser takes its cue from the tags PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES appear in the Rust Server Score lists and filters?

These Rust Server Score lists count PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which rules does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES enforce, and what are its settings?

You will find no gather rate in the name of PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES uses?

PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES runs a game-generated procedural map at size 4,250, seed 1832977638. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How should you connect to PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES?

Enter client.connect 89.207.66.19:28016 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://team.gamestores.app/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players The server holds 100 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.