On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#5,279top 24% · #894 in NA
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,279 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
11/ 100
F
Needs to work on its frame rate: 7 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
60/ 100
C
Moving up: up 1,093 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers, top 48% in NA, and #155 of the solo servers (top 70%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:14 UTCFW28d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] based in?
You'll see S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 89.213.214.25:28005.
How dependable is S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE], and is it online at the moment?
The server is up: S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] is online now. The uptime it reports puts the last restart at about 9 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] run?
The average over the last 48 hours was 7 server fps, and it never went below 5. Up to 69,935 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,466 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] sit?
You will find S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] wipe its map?
S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 28 days 1 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE]?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 3 hours after it began.
Player numbers
Where does S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] place in the wider field of Rust servers?
In North America, S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] is #894, and overall it is #5,279 on player hours over the last seven days, in the top 24% of all ranked servers. It comes #155 among servers in the solo group.
Is S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] a busy server?
With 50 slots available, S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 21:00 UTC, with an average of 1 players.
Tags
What do S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE]'s tags stand for?
The game's browser takes its cue from the tags S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts1 (Group limit): No team may go above 1; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] among them: Rust tutorial servers, graded, 2x Rust servers, graded, Modded Rust servers, graded, Solo Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Tutorial on ^t, Premium ^q, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
Which rules does S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] enforce, and what are its settings?
Going by its name, S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] runs 2x gather. Solo play only, with no teams permitted. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Rust's premium status is required to join. The server runs Valve's anti-cheat, VAC.
S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] runs which map?
The game generates the procedural map on S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE] at size 3,500 with seed 583531219. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to S4LTY'S ~ 2x Vanilla [SOLO] [UPGRADED PVE]?
To connect, start Rust, press F1, and type client.connect 89.213.214.25:28005. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^t,gmrust,cs168909,^q,ts1,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts1
Group limitNo team may go above 1.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
Mods and access
^q
PremiumRust's premium status is required to join.
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).