Working its way up from the back of the class: #15,901 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 808 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Local server 261 leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 89.222.124.22:28015.
Is Local server 261 up, and how steady is its uptime?
At this moment, Local server 261 is offline; the last time it was seen was 20 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 7 October 2026.
What Rust version is Local server 261 on?
Rust network protocol 2332 on Windows is what Local server 261 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Local server 261 wipe, and how often?
There are too few wipes on record for Local server 261 to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 20 days 6 hours.
Player count
Where does Local server 261 place in the wider field of Rust servers?
Over the last seven days, Local server 261 has #15,901 for player hours, in the top 72% of all ranked servers.
Is Local server 261 a busy server?
Local server 261 is offline at the moment; the last time it was seen was 20 days 6 hours ago.
Tags
What do Local server 261's tags stand for?
The game's browser takes its cue from the tags Local server 261 has set: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Its slot count is 15; v2332 (Protocol): To get in, your game needs to be on the same version: the protocol is 2332; ptrak (Networking): The network layer is RakNet, standard for the game; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; h955eb6e7 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Local server 261 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Local server 261 among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded.
Rules and settings
Which rules does Local server 261 enforce, and what are its settings?
The name of Local server 261 gives no gather rate. It publishes no limit on group size. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The server does not run VAC, Valve's anti-cheat.
Connecting
What is the way to join Local server 261?
Enter client.connect 89.222.124.22:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
Game modeSurvival in the standard Rust style.
mp15
Max playersIts slot count is 15.
v2332
ProtocolTo get in, your game needs to be on the same version: the protocol is 2332.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
Mods and access
oxide
OxideOxide (uMod) provides the plugin framework here.
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
h955eb6e7
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).