On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 900% full
7-day average1peak 3
Rank#6,275top 28% · #1896 in EU
Last wipe1d agoweekly schedule
Next wipe5d 17hTue 3 Nov, 18:18 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 90 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,275 on player hours.
Uptimehours on the list, last 48
81/ 100
B+
Missed a few lessons: on the list 39 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 77 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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·W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 18:18 UTC, in 5d 17h.
Its weekly schedule tag · low confidence
usual gap0.4 daysbetween real wipes
Coming wipes
5d 17hTue 3 Nov, 18:18 UTC
7d 18hThu 5 Nov, 19:00 UTCFW
12d 17hTue 10 Nov, 18:18 UTC
19d 17hTue 17 Nov, 18:18 UTC
26d 17hTue 24 Nov, 18:18 UTC
33d 17hTue 1 Dec, 18:18 UTC
35d 18hThu 3 Dec, 19:00 UTCFW
40d 17hTue 8 Dec, 18:18 UTC
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 18:18 UTC1d ago
–
–
running
1
Tue 27 Oct, 09:13 UTC1d ago
–
–
–
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Europe, according to its own listing, sits LLow rust, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 89.248.236.141:27609.
Is LLow rust up, and how steady is its uptime?
At this moment, LLow rust is offline; the last time it was seen was 1 hours ago. The uptime it reports puts the last restart at about 29 hours ago. It was up 16 of 48 hours over the last 2 full days, which is 33% of the time. The first sighting by Rust Server Score was on 26 October 2026.
Is LLow rust smooth to play on?
The average over the last 48 hours was 77 server fps, and it never went below 32. At its peak, it held 101,454 entities, including buildings, deployables and all else in the world. Up to 3,588 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does LLow rust sit?
You will find LLow rust on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does LLow rust wipe, and how often?
The prediction follows its tag, because too few of LLow rust's wipes are on record to confirm the schedule. Tuesday 3 November at 18:18 UTC is the date set for its next wipe. The world it runs now was created 30 hours. The tags carry a weekly wipe schedule.
Player numbers
Where does LLow rust place in the wider field of Rust servers?
In Europe, LLow rust is #1,896, and overall it is #6,275 on player hours over the last seven days, in the top 28% of all ranked servers.
What does the population on LLow rust look like?
It has been 1 hours since LLow rust was last seen, and it is offline right now. Averaging 1 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 2 players.
Tags and filters
How should you read the tags on LLow rust?
You'll see LLow rust tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp90 (Max players): Its slot count is 90; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show LLow rust?
These Rust Server Score lists count LLow rust among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Map and rules
What settings and rules apply on LLow rust?
Nothing in the name of LLow rust states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map LLow rust uses?
The game generates the procedural map on LLow rust at size 4,250 with seed 1395877034. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to LLow rust?
Enter client.connect 89.248.236.141:27609 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp90,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp90
Max playersIts slot count is 90.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).