On the class lists: F (37), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#11,449top 51% · #2363 in EU
Last wipe1d agoweekly schedule
Next wipe5d 1hTue 3 Nov, 10:35 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
49/ 100
D
Working its way up from the back of the class: #11,449 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 191 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 1,783 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 51% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 10:35 UTC, in 5d 1h.
Its weekly schedule tag · low confidence
usual gap3.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
Coming wipes
5d 1hTue 3 Nov, 10:35 UTC
7d 10hThu 5 Nov, 19:00 UTCFW
12d 1hTue 10 Nov, 10:35 UTC
19d 1hTue 17 Nov, 10:35 UTC
26d 1hTue 24 Nov, 10:35 UTC
33d 1hTue 1 Dec, 10:35 UTC
35d 10hThu 3 Dec, 19:00 UTCFW
40d 1hTue 8 Dec, 10:35 UTC
The first 48 hours of its last wipes
Fri 23 OctMon 19 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 10:35 UTC1d ago
–
–
running
0
Fri 23 Oct, 08:40 UTC6d ago
1
halved by day 1
4.1 days
0
Mon 19 Oct, 17:57 UTC9d ago
3
halved by day 1
3.6 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see LadderRust listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 89.248.236.148:27107.
How reliable is LadderRust, and is it up?
You can join now: LadderRust is online. According to its reported uptime, the last restart was about 43 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 19 October 2026.
Does LadderRust perform well?
It never fell below 169 server fps in the last 48 hours, averaging 191. Up to 75,334 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,045 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does LadderRust sit?
The server LadderRust is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does LadderRust reset?
The prediction follows its tag, because too few of LadderRust's wipes are on record to confirm the schedule. It is due to wipe next on Tuesday 3 November at 10:35 UTC. 46 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on LadderRust?
The average peak on its recent wipes was 2 players. 11 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
What position does LadderRust hold in the rankings?
In Europe, LadderRust is #2,363, and overall it is #11,449 on player hours over the last seven days, in the top 51% of all ranked servers.
What does the population on LadderRust look like?
Right now, 0 players are on LadderRust, which has 200 slots. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 12:00 UTC, with an average of 1 players.
Tags
What is meant by the tags on LadderRust?
The game's browser takes its cue from the tags LadderRust has set: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature LadderRust?
These Rust Server Score lists count LadderRust among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Map and rules
How is LadderRust set up, and what rules does it keep?
The name of LadderRust gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
LadderRust runs which map?
A procedural map of size 3,500 and seed 1962309386, generated by the game, is what LadderRust runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join LadderRust?
To connect, start Rust, press F1, and type client.connect 89.248.236.148:27107. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://ladeerrust.gamestores.app.
Server tags
what each one means
Published asmp200,ptrak,jp0,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Other
jp0
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).