Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap1.8 daysbetween real wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Tue 15 SepSun 13 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 15 Sep, 11:45 UTC42d ago
3
–
running
2
Sun 13 Sep, 16:33 UTC44d ago
2
–
1.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does FR | PVP | BOTS | SURVIVRE sit?
No region is published for FR | PVP | BOTS | SURVIVRE. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 90.1.131.112:28015.
Is FR | PVP | BOTS | SURVIVRE up, and how steady is its uptime?
You cannot join now: FR | PVP | BOTS | SURVIVRE is offline, last seen 42 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is FR | PVP | BOTS | SURVIVRE running?
You will find FR | PVP | BOTS | SURVIVRE on Rust network protocol 2633 and build 163794, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does FR | PVP | BOTS | SURVIVRE wipe its map?
FR | PVP | BOTS | SURVIVRE has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 42 days 12 hours.
What happens on FR | PVP | BOTS | SURVIVRE when wipe day arrives?
The average peak on its recent wipes was 2 players. Peak numbers came 8 hours into the latest wipe.
Population
What position does FR | PVP | BOTS | SURVIVRE hold in the rankings?
Over the last seven days, FR | PVP | BOTS | SURVIVRE has #11,730 for player hours, in the top – of all ranked servers.
Is FR | PVP | BOTS | SURVIVRE a busy server?
FR | PVP | BOTS | SURVIVRE is offline at the moment; the last time it was seen was 42 days 2 hours ago.
Tags
What do FR | PVP | BOTS | SURVIVRE's tags stand for?
The game's browser takes its cue from the tags FR | PVP | BOTS | SURVIVRE has set: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Its slot count is 20; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show FR | PVP | BOTS | SURVIVRE?
These Rust Server Score lists count FR | PVP | BOTS | SURVIVRE among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does FR | PVP | BOTS | SURVIVRE enforce, and what are its settings?
You will find no gather rate in the name of FR | PVP | BOTS | SURVIVRE. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map FR | PVP | BOTS | SURVIVRE uses?
A procedural map, generated by the game, is what FR | PVP | BOTS | SURVIVRE runs.
Getting in
How should you connect to FR | PVP | BOTS | SURVIVRE?
Enter client.connect 90.1.131.112:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp20
Max playersIts slot count is 20.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163794
BuildThe game build is 163794.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.