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Every Rust server graded on real, live numbers. 43,407 players on the roll · 11,664 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 90.191.232.50:28015
Name of server

UndeadWorld | Hardcore Zombies | Raid Bases

RegisterAbsentOffline
Region–
Address90.191.232.50:28015
Last checked4d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

16 out of 100, the average of 2 subjects

On the class lists: F (33), with population over 48 hours and no performance mark.

Players now 1/ 67 1% full
7-day average0peak 1
Rank#14,849top 67%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 67 on average. Plenty of space to grow.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #14,849 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 161 on average
29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
32 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
11 / 1000

Quick answers

from the figures on this page

Server facts

Where in the world is UndeadWorld | Hardcore Zombies | Raid Bases?

UndeadWorld | Hardcore Zombies | Raid Bases leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 90.191.232.50:28015.

How reliable is UndeadWorld | Hardcore Zombies | Raid Bases, and is it up?

You cannot join now: UndeadWorld | Hardcore Zombies | Raid Bases is offline, last seen 4 days 3 hours ago. It was up 0 of 96 hours over the last 4 full days, which is 0% of the time. On 23 October 2026, Rust Server Score saw it for the first time.

Which Rust version is UndeadWorld | Hardcore Zombies | Raid Bases running?

You will find UndeadWorld | Hardcore Zombies | Raid Bases on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does UndeadWorld | Hardcore Zombies | Raid Bases reset?

The record holds too few of UndeadWorld | Hardcore Zombies | Raid Bases's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 4 days 3 hours.

Player numbers

Where does UndeadWorld | Hardcore Zombies | Raid Bases sit among Rust servers?

Over the last seven days, UndeadWorld | Hardcore Zombies | Raid Bases has #14,849 for player hours, in the top 67% of all ranked servers.

How many players does UndeadWorld | Hardcore Zombies | Raid Bases usually have?

It has been 4 days 3 hours since UndeadWorld | Hardcore Zombies | Raid Bases was last seen, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.

Tags and filters

How should you read the tags on UndeadWorld | Hardcore Zombies | Raid Bases?

You'll see UndeadWorld | Hardcore Zombies | Raid Bases tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp67 (Max players): The server holds 67 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature UndeadWorld | Hardcore Zombies | Raid Bases?

Rust Server Score lists that include UndeadWorld | Hardcore Zombies | Raid Bases: Modded Rust servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

What settings and rules apply on UndeadWorld | Hardcore Zombies | Raid Bases?

The name of UndeadWorld | Hardcore Zombies | Raid Bases gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

UndeadWorld | Hardcore Zombies | Raid Bases runs which map?

The game generates a procedural map for UndeadWorld | Hardcore Zombies | Raid Bases.

Getting in

What is the way to join UndeadWorld | Hardcore Zombies | Raid Bases?

To connect, start Rust, press F1, and type client.connect 90.191.232.50:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp67,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp67
Max players The server holds 67 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.