On the class lists: F (33), with population over 48 hours and no performance mark.
Players now1/ 671% full
7-day average0peak 1
Rank#14,849top 67%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 67 on average. Plenty of space to grow.
Standingrank on player hours
33/ 100
F
Working its way up from the back of the class: #14,849 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is UndeadWorld | Hardcore Zombies | Raid Bases?
UndeadWorld | Hardcore Zombies | Raid Bases leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 90.191.232.50:28015.
How reliable is UndeadWorld | Hardcore Zombies | Raid Bases, and is it up?
You cannot join now: UndeadWorld | Hardcore Zombies | Raid Bases is offline, last seen 4 days 3 hours ago. It was up 0 of 96 hours over the last 4 full days, which is 0% of the time. On 23 October 2026, Rust Server Score saw it for the first time.
Which Rust version is UndeadWorld | Hardcore Zombies | Raid Bases running?
You will find UndeadWorld | Hardcore Zombies | Raid Bases on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does UndeadWorld | Hardcore Zombies | Raid Bases reset?
The record holds too few of UndeadWorld | Hardcore Zombies | Raid Bases's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 4 days 3 hours.
Player numbers
Where does UndeadWorld | Hardcore Zombies | Raid Bases sit among Rust servers?
Over the last seven days, UndeadWorld | Hardcore Zombies | Raid Bases has #14,849 for player hours, in the top 67% of all ranked servers.
How many players does UndeadWorld | Hardcore Zombies | Raid Bases usually have?
It has been 4 days 3 hours since UndeadWorld | Hardcore Zombies | Raid Bases was last seen, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
How should you read the tags on UndeadWorld | Hardcore Zombies | Raid Bases?
You'll see UndeadWorld | Hardcore Zombies | Raid Bases tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp67 (Max players): The server holds 67 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature UndeadWorld | Hardcore Zombies | Raid Bases?
Rust Server Score lists that include UndeadWorld | Hardcore Zombies | Raid Bases: Modded Rust servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
What settings and rules apply on UndeadWorld | Hardcore Zombies | Raid Bases?
The name of UndeadWorld | Hardcore Zombies | Raid Bases gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
UndeadWorld | Hardcore Zombies | Raid Bases runs which map?
The game generates a procedural map for UndeadWorld | Hardcore Zombies | Raid Bases.
Getting in
What is the way to join UndeadWorld | Hardcore Zombies | Raid Bases?
To connect, start Rust, press F1, and type client.connect 90.191.232.50:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp67,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp67
Max playersThe server holds 67 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).