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Every Rust server graded on real, live numbers. 34,753 players on the roll · 11,600 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 90.2.110.169:28015
Name of server

FR | PVP | BOTS | SURVIVRE

RegisterAbsentOffline
Region–
Address90.2.110.169:28015
Last checked9d ago
moddedoxide
Launch Rust and join
Overall grade

Working towards

52 out of 100, the average of 3 subjects

Players now 0/ 20 0% full
7-day average0peak –
Rank#15,256top 69%
Last wipe10d agono schedule published
Next wipe4d 6hSun 1 Nov, 12:45 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,256 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 25/ 100 Lost ground: down 7,701 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

13 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Sunday 1 November, 12:45 UTC, in 4d 6h. Every 3 weeks on Thursday at 19:18, every 3 weeks on Friday at 16:04, every 4 weeks on Saturday at 18:31 and every 3 weeks on Sunday at 12:45 UTC · high confidence

usual gap5.6 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 4d 6hSun 1 Nov, 12:45 UTC
  • 8d 12hThu 5 Nov, 19:00 UTCFW
  • 9d 9hFri 6 Nov, 16:04 UTC
  • 17d 12hSat 14 Nov, 18:31 UTC
  • 25d 6hSun 22 Nov, 12:45 UTC
  • 29d 13hThu 26 Nov, 19:18 UTC
  • 30d 9hFri 27 Nov, 16:04 UTC
  • 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 18:31 UTC10d ago 2 – running 0
Fri 16 Oct, 16:04 UTC11d ago 2 – 1.1 days 0
Thu 15 Oct, 19:18 UTC12d ago 0 – 0.9 days 0
Sun 11 Oct, 12:45 UTC16d ago 2 – 4.3 days 0
Wed 7 Oct, 17:44 UTC20d ago 2 held half 3.8 days 0
Thu 1 Oct, 19:40 UTC FW26d ago 2 held half 5.9 days 2
Fri 25 Sep, 15:45 UTC32d ago 3 held half 6.2 days 2
Thu 24 Sep, 20:10 UTC33d ago 2 – 0.8 days 2
Wed 23 Sep, 19:55 UTC34d ago 2 – 1 days 2
Tue 22 Sep, 19:09 UTC35d ago 2 – 1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
78 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
79 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
33 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
13 / 1000

Quick answers

from the figures on this page

Server details

Which region is FR | PVP | BOTS | SURVIVRE based in?

FR | PVP | BOTS | SURVIVRE leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 90.2.110.169:28015.

Is FR | PVP | BOTS | SURVIVRE up, and how steady is its uptime?

At this moment, FR | PVP | BOTS | SURVIVRE is offline; the last time it was seen was 9 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 19 September 2026, Rust Server Score saw it for the first time.

What Rust version is FR | PVP | BOTS | SURVIVRE on?

Rust network protocol 2634 and build 167781 on Windows is what FR | PVP | BOTS | SURVIVRE runs. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does FR | PVP | BOTS | SURVIVRE wipe its map?

The wipe rhythm on FR | PVP | BOTS | SURVIVRE is every 3 weeks on Thursday at 19:18, every 3 weeks on Friday at 16:04, every 4 weeks on Saturday at 18:31 and every 3 weeks on Sunday at 12:45 UTC. It is due to wipe next on Sunday 1 November at 12:45 UTC. 10 days 9 hours have passed since this world was made.

What happens on FR | PVP | BOTS | SURVIVRE when wipe day arrives?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 3 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player numbers

Where does FR | PVP | BOTS | SURVIVRE place in the wider field of Rust servers?

In the top 69% of all ranked servers, FR | PVP | BOTS | SURVIVRE sits at #15,256 for player hours over the last seven days.

What does the population on FR | PVP | BOTS | SURVIVRE look like?

The last sighting of FR | PVP | BOTS | SURVIVRE was 9 days 9 hours ago, and it is offline right now.

Tags

How should you read the tags on FR | PVP | BOTS | SURVIVRE?

gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags FR | PVP | BOTS | SURVIVRE publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does FR | PVP | BOTS | SURVIVRE appear in the Rust Server Score lists and filters?

These Rust Server Score lists count FR | PVP | BOTS | SURVIVRE among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does FR | PVP | BOTS | SURVIVRE enforce, and what are its settings?

Nothing in the name of FR | PVP | BOTS | SURVIVRE states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map FR | PVP | BOTS | SURVIVRE uses?

FR | PVP | BOTS | SURVIVRE runs a game-generated procedural map at size 3,200, seed 235441086. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How do you get onto FR | PVP | BOTS | SURVIVRE?

Enter client.connect 90.2.110.169:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp20
Max players The server holds 20 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.