Working its way up from the back of the class: #15,702 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
18/ 100
F
Lost ground: down 10,152 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 12:13 UTC, in 3d 1h.
Its weekly schedule tag · low confidence
usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
3d 1hSun 1 Nov, 12:13 UTC
7d 7hThu 5 Nov, 19:00 UTCFW
10d 1hSun 8 Nov, 12:13 UTC
17d 1hSun 15 Nov, 12:13 UTC
24d 1hSun 22 Nov, 12:13 UTC
31d 1hSun 29 Nov, 12:13 UTC
35d 7hThu 3 Dec, 19:00 UTCFW
38d 1hSun 6 Dec, 12:13 UTC
The first 48 hours of its last wipes
Sun 11 OctSun 11 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 12:13 UTC17d ago
1
–
running
0
Sun 11 Oct, 03:01 UTC18d ago
1
–
0.4 days
1
Fri 9 Oct, 21:18 UTC19d ago
1
–
1.2 days
1
Tue 6 Oct, 20:33 UTC22d ago
1
✓ held half
3 days
1
Tue 6 Oct, 06:32 UTC23d ago
1
–
0.6 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see RERUST-DEV-WhiteListed listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 90.231.47.195:28015.
Is RERUST-DEV-WhiteListed up, and how steady is its uptime?
You cannot join now: RERUST-DEV-WhiteListed is offline, last seen 17 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 6 October 2026, Rust Server Score saw it for the first time.
Which Rust version is RERUST-DEV-WhiteListed running?
Rust network protocol 2634 and build 167398 on Windows is what RERUST-DEV-WhiteListed runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does RERUST-DEV-WhiteListed wipe its map?
The prediction follows its tag, because too few of RERUST-DEV-WhiteListed's wipes are on record to confirm the schedule. It is due to wipe next on Sunday 1 November at 12:13 UTC. 17 days 22 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What should you expect from wipe day on RERUST-DEV-WhiteListed?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Population
Where does RERUST-DEV-WhiteListed place in the wider field of Rust servers?
Over the last seven days, RERUST-DEV-WhiteListed has #15,702 for player hours, in the top 71% of all ranked servers and #2,558 in Europe.
How many players does RERUST-DEV-WhiteListed usually have?
The last sighting of RERUST-DEV-WhiteListed was 17 days 14 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on RERUST-DEV-WhiteListed?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): This runs on build 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): You will find it under Europe in the browser are the tags RERUST-DEV-WhiteListed publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature RERUST-DEV-WhiteListed?
Rust Server Score lists that include RERUST-DEV-WhiteListed: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Map and rules
Which rules does RERUST-DEV-WhiteListed enforce, and what are its settings?
The name of RERUST-DEV-WhiteListed gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on RERUST-DEV-WhiteListed?
RERUST-DEV-WhiteListed runs a game-generated procedural map at size 3,350, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Getting in
What is the way to join RERUST-DEV-WhiteListed?
To connect, start Rust, press F1, and type client.connect 90.231.47.195:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167398,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildThis runs on build 167398.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).