On the class lists: D (50), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average0peak 1
Rank#6,400top 29%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,400 on player hours.
Uptimehours on the list, last 48
69/ 100
C+
Missed a few lessons: on the list 33 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 83 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
61/ 100
C
Moving up: up 1,450 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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W····WW
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 23:32 UTC3d ago
–
–
–
1
Sat 24 Oct, 21:58 UTC4d ago
–
–
–
0
Sat 24 Oct, 02:46 UTC4d ago
–
–
–
1
Sat 24 Oct, 02:25 UTC4d ago
–
–
–
1
Sat 24 Oct, 02:07 UTC4d ago
–
–
–
0
Fri 23 Oct, 22:35 UTC5d ago
–
–
–
0
Sun 18 Oct, 14:16 UTC10d ago
1
halved by day 4
5.3 days
0
Sat 17 Oct, 23:37 UTC10d ago
1
–
0.6 days
0
Mon 12 Oct, 14:08 UTC16d ago
–
–
–
0
Mon 12 Oct, 10:08 UTC16d ago
1
✓ held half
5.6 days
0
Mon 12 Oct, 00:09 UTC16d ago
1
–
0.4 days
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does ReRust-DevServer - Whitelisted WIPED 25/10 sit?
ReRust-DevServer - Whitelisted WIPED 25/10 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 90.231.47.195:28015 is the address to use.
Is ReRust-DevServer - Whitelisted WIPED 25/10 up, and how steady is its uptime?
The server is up: ReRust-DevServer - Whitelisted WIPED 25/10 is online now. According to its reported uptime, the last restart was about 4 minutes ago. It was up 83% of the time over the last 7 full days, 140 of 168 hours. On 11 October 2026, Rust Server Score saw it for the first time.
Is ReRust-DevServer - Whitelisted WIPED 25/10 smooth to play on?
It never fell below 63 server fps in the last 48 hours, averaging 83. At its peak, it held 61,422 entities, including buildings, deployables and all else in the world. Up to 2,901 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is ReRust-DevServer - Whitelisted WIPED 25/10 on?
You will find ReRust-DevServer - Whitelisted WIPED 25/10 on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does ReRust-DevServer - Whitelisted WIPED 25/10 wipe its map?
A fresh world arrives every few hours on ReRust-DevServer - Whitelisted WIPED 25/10, so there is no wipe schedule to keep and no reset counts as a wipe.
Player count
Where does ReRust-DevServer - Whitelisted WIPED 25/10 place in the wider field of Rust servers?
In the top 29% of all ranked servers, ReRust-DevServer - Whitelisted WIPED 25/10 sits at #6,400 for player hours over the last seven days.
Is ReRust-DevServer - Whitelisted WIPED 25/10 a busy server?
Right now, 1 players are on ReRust-DevServer - Whitelisted WIPED 25/10, which has 100 slots. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 1 players.
Lists and filters
What is meant by the tags on ReRust-DevServer - Whitelisted WIPED 25/10?
The game's browser takes its cue from the tags ReRust-DevServer - Whitelisted WIPED 25/10 has set: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does ReRust-DevServer - Whitelisted WIPED 25/10 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include ReRust-DevServer - Whitelisted WIPED 25/10: Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Rules and settings
What settings and rules apply on ReRust-DevServer - Whitelisted WIPED 25/10?
You will find no gather rate in the name of ReRust-DevServer - Whitelisted WIPED 25/10. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map ReRust-DevServer - Whitelisted WIPED 25/10 uses?
A procedural map of size 3,350 and seed 1337, generated by the game, is what ReRust-DevServer - Whitelisted WIPED 25/10 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
What is the way to join ReRust-DevServer - Whitelisted WIPED 25/10?
To connect, start Rust, press F1, and type client.connect 90.231.47.195:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).