On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average1peak 4
Rank#3,891top 17% · #1427 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 30 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,891 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 108 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 617 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 5
Coming wipes
7d 11hThu 5 Nov, 19:00 UTCFW
14d 11hThu 12 Nov, 19:13 UTC
35d 11hThu 3 Dec, 19:00 UTCFW
42d 11hThu 10 Dec, 19:13 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 19:13 UTC13d ago
5
–
running
1
Thu 1 Oct, 18:50 UTCFW27d ago
5
halved by day 5
14 days
0
Thu 17 Sep, 19:25 UTC41d ago
3
halved by day 5
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 30+ · 10x · biweekly · 2 on average
0 / 50
Quick answers
from the figures on this page
Server facts
Where in the world is Jack’s Lab | PVE | X10 | Chill | EU/FR?
You'll see Jack’s Lab | PVE | X10 | Chill | EU/FR listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 90.51.141.213:28015 is the address to use.
How reliable is Jack’s Lab | PVE | X10 | Chill | EU/FR, and is it up?
The server is up: Jack’s Lab | PVE | X10 | Chill | EU/FR is online now. The uptime it reports puts the last restart at about 52 minutes ago. For the last 7 full days, it was up 165 of 168 hours, or 98% of the time. The first sighting by Rust Server Score was on 13 September 2026.
The average over the last 48 hours was 108 server fps, and it never went below 78. At its peak, it held 141,784 entities, including buildings, deployables and all else in the world. At its highest, it used 4,680 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is Jack’s Lab | PVE | X10 | Chill | EU/FR running?
The server Jack’s Lab | PVE | X10 | Chill | EU/FR is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Jack’s Lab | PVE | X10 | Chill | EU/FR wipe, and how often?
Wipes come every 4 weeks on Thursday at 19:13 UTC on Jack’s Lab | PVE | X10 | Chill | EU/FR. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 13 days 12 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on Jack’s Lab | PVE | X10 | Chill | EU/FR?
The average peak on its recent wipes was 4 players. 3 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 5.
Population
Where does Jack’s Lab | PVE | X10 | Chill | EU/FR sit among Rust servers?
Over the last seven days, Jack’s Lab | PVE | X10 | Chill | EU/FR has #3,891 for player hours, in the top 17% of all ranked servers and #1,427 in Europe.
What does the population on Jack’s Lab | PVE | X10 | Chill | EU/FR look like?
With 30 slots available, Jack’s Lab | PVE | X10 | Chill | EU/FR currently has 0 players. Averaging 1 players over seven days, it peaked at 4. The busiest time in the last 48 hours was 20:00 UTC, with an average of 2 players.
Tags
What do Jack’s Lab | PVE | X10 | Chill | EU/FR's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp30 (Max players): Its slot count is 30; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe are the tags Jack’s Lab | PVE | X10 | Chill | EU/FR publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Jack’s Lab | PVE | X10 | Chill | EU/FR appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Jack’s Lab | PVE | X10 | Chill | EU/FR: 10x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server rules
What settings and rules apply on Jack’s Lab | PVE | X10 | Chill | EU/FR?
The name of Jack’s Lab | PVE | X10 | Chill | EU/FR points to a 10x gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on Jack’s Lab | PVE | X10 | Chill | EU/FR?
Jack’s Lab | PVE | X10 | Chill | EU/FR runs a game-generated procedural map at size 4,500, seed 360625327. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join Jack’s Lab | PVE | X10 | Chill | EU/FR?
Enter client.connect 90.51.141.213:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/DqyatC79cC.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp30
Max playersIts slot count is 30.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); wipes are the one to work on (F).