Working its way up from the back of the class: #15,544 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 409 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The region code for TCBE Rust is eu2, but no region is published. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 91.189.178.190:28215.
How reliable is TCBE Rust, and is it up?
At this moment, TCBE Rust is offline; the last time it was seen was 17 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is TCBE Rust on?
You will find TCBE Rust on Rust network protocol 2602 and build 132862, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does TCBE Rust reset?
The record holds too few of TCBE Rust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 373 days 19 hours have passed since this world was made.
Player numbers
Where does TCBE Rust sit among Rust servers?
In the top 71% of all ranked servers, TCBE Rust sits at #15,544 for player hours over the last seven days.
How many players does TCBE Rust usually have?
It has been 17 days 3 hours since TCBE Rust was last seen, and it is offline right now.
Lists and filters
What do TCBE Rust's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2602 (Protocol): To get in, your game needs to be on the same version: the protocol is 2602; cs132862 (Build): This runs on build 132862; ptrak (Networking): The network layer is RakNet, standard for the game; $reu2 (Region code): eu2 is the region code this server uses; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags TCBE Rust publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature TCBE Rust?
These Rust Server Score lists count TCBE Rust among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does TCBE Rust enforce, and what are its settings?
The name of TCBE Rust gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
TCBE Rust runs which map?
A procedural map of size 4,250 and seed 525302706, generated by the game, is what TCBE Rust runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to TCBE Rust?
Enter client.connect 91.189.178.190:28215 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$reu2,v2602,gmrust,cs132862,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2602
ProtocolTo get in, your game needs to be on the same version: the protocol is 2602.
cs132862
BuildThis runs on build 132862.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$reu2
Region codeeu2 is the region code this server uses.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).