On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak –
Rank#15,338top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
81/ 100
B+
Mostly smooth: 48 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 5,990 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #520 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 12:45 UTC17d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly?
You'll find no region listed by BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 91.197.6.221:27771 is the address to use.
Is BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly up, and how steady is its uptime?
You can join now: BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly is online. The uptime it reports puts the last restart at about 17 days 16 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 10 October 2026.
How well does BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly run?
The average over the last 48 hours was 48 server fps, and it never went below 45. Buildings, deployables and everything else in the world added up to as many as 64,323 entities. Up to 5,388 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly sit?
You will find BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly on Rust network protocol 2634 and build 167398, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly wipe, and how often?
BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 17 days 19 hours.
What should you expect from wipe day on BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly?
Across its recent wipes, the busiest moments averaged 2 players. 2 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly hold in the rankings?
Over the last seven days, BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly has #15,338 for player hours, in the top 69% of all ranked servers. It comes #520 among servers in the trio group.
What does the population on BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly look like?
With 150 slots available, BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly currently has 0 players. Over the past seven days, the average player count was 0.
Lists and filters
How should you read the tags on BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): Its slot count is 150; ts3 (Group limit): Teams cap out at 3; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly appear in the Rust Server Score lists and filters?
These Rust Server Score lists count BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly among them: Modded Rust servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
Map and rules
What settings and rules apply on BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly?
You will find no gather rate in the name of BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly. The cap on group size is 3 players (trio). It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly runs which map?
BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly runs a game-generated procedural map at size 3,500, seed 72391. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto BerryRust.gg | Solo/Duo/Trio | Vanilla+ | Weekly?
To connect, start Rust, press F1, and type client.connect 91.197.6.221:27771. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,gmrust,cs167398,ts3,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersIts slot count is 150.
ts3
Group limitTeams cap out at 3.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).