A quiet classroom so far: 0 of 4 on average. Plenty of space to grow.
Standingrank on player hours
67/ 100
C+
Working its way up from the back of the class: #7,268 on player hours.
Uptimehours on the list, last 48
23/ 100
F
Attendance needs work: on the list only 11 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 840 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (C+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap19.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4
The first 48 hours of its last wipes
Fri 23 OctSat 3 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 09:35 UTC6d ago
1
–
running
0
Sat 3 Oct, 16:01 UTC26d ago
2
halved by day 4
19.7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
ClubHouse leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 91.214.125.125:28015.
How reliable is ClubHouse, and is it up?
The server is down: ClubHouse is offline now, with the last sighting 37 hours ago. It was up 90% of the time over the last 7 full days, 151 of 168 hours. On 3 October 2026, Rust Server Score saw it for the first time.
Which Rust version is ClubHouse running?
Rust network protocol 2635 and build 168909 on Windows is what ClubHouse runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does ClubHouse wipe its map?
The record holds too few of ClubHouse's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 6 days 13 hours have passed since this world was made.
What should you expect from wipe day on ClubHouse?
Across its recent wipes, the busiest moments averaged 2 players. 6 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Population
What position does ClubHouse hold in the rankings?
In the top 33% of all ranked servers, ClubHouse sits at #7,268 for player hours over the last seven days.
How many players does ClubHouse usually have?
ClubHouse is offline at the moment; the last time it was seen was 37 hours ago. It peaked at 1 and averaged 0 players over the last seven days.
Tags and filters
What do ClubHouse's tags stand for?
You'll see ClubHouse tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp4 (Max players): Its slot count is 4; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does ClubHouse appear in the Rust Server Score lists and filters?
These Rust Server Score lists count ClubHouse among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server rules
How is ClubHouse set up, and what rules does it keep?
You will find no gather rate in the name of ClubHouse. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map ClubHouse uses?
A procedural map, generated by the game, is what ClubHouse runs.
Connecting
What is the way to join ClubHouse?
To connect, start Rust, press F1, and type client.connect 91.214.125.125:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp4
Max playersIts slot count is 4.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C+); wipes are the one to work on (F).