Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
25/ 100
F
Lost ground: down 7,769 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED sit?
You'll find Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED in North America, tagged NA, with region code us5. Rust Server Score takes the server's word for its location and does not trace the hardware. 91.229.114.221:28123 is the address to use.
How dependable is Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED, and is it online at the moment?
At this moment, Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED is offline; the last time it was seen was 39 days 20 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 16 September 2026, Rust Server Score saw it for the first time.
What Rust version is Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED on?
Rust network protocol 2633 and build 164530 on Linux is what Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED wipe, and how often?
The record holds too few of Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 43 days 17 hours have passed since this world was made.
Player count
What position does Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED hold in the rankings?
In North America, Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED is #1,582, and overall it is #15,498 on player hours over the last seven days, in the top 68% of all ranked servers.
What does the population on Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED look like?
The last sighting of Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED was 39 days 20 hours ago, and it is offline right now.
Tags and filters
What do Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED's tags stand for?
The game's browser takes its cue from the tags Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED has set: gmrust (Game mode): Rust survival, played by the standard rules; mp8 (Max players): Its slot count is 8; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $rus5 (Region code): Region code: us5; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED: 3x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Map and rules
How is Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED set up, and what rules does it keep?
Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED sets gather at 3x, as its name suggests. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED runs which map?
Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED runs a game-generated procedural map at size 1,500, seed 1234567. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Nemesis 3x |Solo/Duo/Trio/Quad|LootX3 JUST WIPED?
Enter client.connect 91.229.114.221:28123 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp8,ptrak,$rus5,v2633,NA,gmrust,cs164530,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp8
Max playersIts slot count is 8.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rus5
Region codeRegion code: us5.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.