On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#8,222top 37% · #1186 in NA
Last wipe2d agobiweekly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
63/ 100
C
Working its way up from the back of the class: #8,222 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
94/ 100
A
Mostly smooth: 57 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
92/ 100
A
Climbing fast: up 6,951 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe · high confidence
usual gap11.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
8d 14hThu 5 Nov, 19:00 UTCFW
11d 20hMon 9 Nov, 00:39 UTC
25d 20hMon 23 Nov, 00:39 UTC
36d 14hThu 3 Dec, 19:00 UTCFW
39d 20hMon 7 Dec, 00:39 UTC
The first 48 hours of its last wipes
Mon 26 OctWed 14 OctMon 21 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 00:39 UTC2d ago
2
–
running
0
Wed 14 Oct, 11:27 UTC13d ago
0
–
11.6 days
0
Mon 21 Sep, 19:22 UTC36d ago
2
halved by day 1
22.7 days
0
Sun 20 Sep, 19:30 UTC37d ago
2
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments based in?
You'll find Survival Haven | Vanilla+ PvE | PvE/PvP Monuments in North America, tagged NA, with region code us5. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 91.229.114.45:28051.
How reliable is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments, and is it up?
Right now, Survival Haven | Vanilla+ PvE | PvE/PvP Monuments is online. About 9 hours ago, it restarted, based on the uptime it reports. It was up 29% of the time over the last 7 full days, 48 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments smooth to play on?
The average over the last 48 hours was 57 server fps, and it never went below 37. Up to 106,877 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,089 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments on?
Rust network protocol 2635 and build 168909 on Linux is what Survival Haven | Vanilla+ PvE | PvE/PvP Monuments runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments wipe its map?
Too few wipes on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments are recorded to confirm the schedule, so its tag guides the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 2 days 2 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?
Across its recent wipes, the busiest moments averaged 1 players. 2 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
Where does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments sit among Rust servers?
In North America, Survival Haven | Vanilla+ PvE | PvE/PvP Monuments is #1,186, and overall it is #8,222 on player hours over the last seven days, in the top 37% of all ranked servers.
Is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments a busy server?
With 100 slots available, Survival Haven | Vanilla+ PvE | PvE/PvP Monuments currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 14:00 UTC, with 1 players.
Lists and filters
What is meant by the tags on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?
You'll see Survival Haven | Vanilla+ PvE | PvE/PvP Monuments tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): us5 is the region code this server uses; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?
Rust Server Score lists that include Survival Haven | Vanilla+ PvE | PvE/PvP Monuments: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Rules and settings
What settings and rules apply on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?
Nothing in the name of Survival Haven | Vanilla+ PvE | PvE/PvP Monuments states a gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Survival Haven | Vanilla+ PvE | PvE/PvP Monuments runs a game-generated procedural map at size 4,250, seed 1759381418. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?
To connect, start Rust, press F1, and type client.connect 91.229.114.45:28051. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://survivalhaven.tebex.io/.
Server tags
what each one means
Published asmp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus5
Region codeus5 is the region code this server uses.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).