Skip to the page
Every Rust server graded on real, live numbers. 34,587 players on the roll · 11,597 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 91.229.114.45:28051
Name of server

Survival Haven | Vanilla+ PvE | PvE/PvP Monuments

RegisterPresentOnline
RegionNA · us5
Address91.229.114.45:28051
Last checked11m ago
biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

58 out of 100, the average of 6 subjects

On the class lists: D (51), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 2
Rank#8,222top 37% · #1186 in NA
Last wipe2d agobiweekly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 63/ 100 Working its way up from the back of the class: #8,222 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 94/ 100 Mostly smooth: 57 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 92/ 100 Climbing fast: up 6,951 places this week.

A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

usual gap11.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 8d 14hThu 5 Nov, 19:00 UTCFW
  • 11d 20hMon 9 Nov, 00:39 UTC
  • 25d 20hMon 23 Nov, 00:39 UTC
  • 36d 14hThu 3 Dec, 19:00 UTCFW
  • 39d 20hMon 7 Dec, 00:39 UTC

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:39 UTC2d ago 2 – running 0
Wed 14 Oct, 11:27 UTC13d ago 0 – 11.6 days 0
Mon 21 Sep, 19:22 UTC36d ago 2 halved by day 1 22.7 days 0
Sun 20 Sep, 19:30 UTC37d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 245 on average
216 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 98 on average
112 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 38 on average
24 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
NA · groups of 12+ · biweekly · 15 on average
18 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
NA · groups of 12+ · biweekly · 12 on average
10 / 100
[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|
NA · groups of 8+ · biweekly · 6 on average
8 / 100

Quick answers

from the figures on this page

Server facts

Which region is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments based in?

You'll find Survival Haven | Vanilla+ PvE | PvE/PvP Monuments in North America, tagged NA, with region code us5. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 91.229.114.45:28051.

How reliable is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments, and is it up?

Right now, Survival Haven | Vanilla+ PvE | PvE/PvP Monuments is online. About 9 hours ago, it restarted, based on the uptime it reports. It was up 29% of the time over the last 7 full days, 48 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments smooth to play on?

The average over the last 48 hours was 57 server fps, and it never went below 37. Up to 106,877 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,089 MB of memory. When fps is low and entities climb, that is lag to players.

What Rust version is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments on?

Rust network protocol 2635 and build 168909 on Linux is what Survival Haven | Vanilla+ PvE | PvE/PvP Monuments runs. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments wipe its map?

Too few wipes on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments are recorded to confirm the schedule, so its tag guides the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 2 days 2 hours. Its tags give a wipe schedule of every two weeks.

What should you expect from wipe day on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

Across its recent wipes, the busiest moments averaged 1 players. 2 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.

Player count

Where does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments sit among Rust servers?

In North America, Survival Haven | Vanilla+ PvE | PvE/PvP Monuments is #1,186, and overall it is #8,222 on player hours over the last seven days, in the top 37% of all ranked servers.

Is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments a busy server?

With 100 slots available, Survival Haven | Vanilla+ PvE | PvE/PvP Monuments currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 14:00 UTC, with 1 players.

Lists and filters

What is meant by the tags on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

You'll see Survival Haven | Vanilla+ PvE | PvE/PvP Monuments tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): us5 is the region code this server uses; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

Rust Server Score lists that include Survival Haven | Vanilla+ PvE | PvE/PvP Monuments: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Rules and settings

What settings and rules apply on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

Nothing in the name of Survival Haven | Vanilla+ PvE | PvE/PvP Monuments states a gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Survival Haven | Vanilla+ PvE | PvE/PvP Monuments runs which map?

Survival Haven | Vanilla+ PvE | PvE/PvP Monuments runs a game-generated procedural map at size 4,250, seed 1759381418. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How should you connect to Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

To connect, start Rust, press F1, and type client.connect 91.229.114.45:28051. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://survivalhaven.tebex.io/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players The server holds 100 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$rus5
Region code us5 is the region code this server uses.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.