On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,326top 69% · #1505 in NA
Last wipe15h agoweekly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,326 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 201 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
13d 8hWed 11 Nov, 22:05 UTC
27d 8hWed 25 Nov, 22:05 UTC
35d 5hThu 3 Dec, 19:00 UTCFW
41d 8hWed 9 Dec, 22:05 UTC
The first 48 hours of its last wipes
Wed 14 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 22:05 UTC15h ago
–
–
running
0
Wed 14 Oct, 21:04 UTC14d ago
0
–
14 days
0
Thu 1 Oct, 18:39 UTCFW27d ago
3
halved by day 1
13.1 days
0
Wed 30 Sep, 21:04 UTC28d ago
3
–
0.9 days
0
Wed 16 Sep, 21:06 UTC42d ago
0
–
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rusty Empire | 2X | Duos | Weekly?
With region code us5, Rusty Empire | 2X | Duos | Weekly says it is in North America and shows the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 91.229.114.45:28123 is the address to use.
How dependable is Rusty Empire | 2X | Duos | Weekly, and is it online at the moment?
The server is up: Rusty Empire | 2X | Duos | Weekly is online now. According to its reported uptime, the last restart was about 14 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is Rusty Empire | 2X | Duos | Weekly smooth to play on?
It averaged 60 server fps over the last 48 hours, with a low of 60. At its peak, it held 58,286 entities, including buildings, deployables and all else in the world. Up to 3,713 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is Rusty Empire | 2X | Duos | Weekly on?
The server Rusty Empire | 2X | Duos | Weekly is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Rusty Empire | 2X | Duos | Weekly wipe its map?
Its wipe pattern: Rusty Empire | 2X | Duos | Weekly wipes every other Wednesday at 22:05 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 15 hours. Its tags state that it wipes weekly.
What happens on Rusty Empire | 2X | Duos | Weekly when wipe day arrives?
The average peak on its recent wipes was 2 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Population
Where does Rusty Empire | 2X | Duos | Weekly place in the wider field of Rust servers?
In North America, Rusty Empire | 2X | Duos | Weekly is #1,505, and overall it is #15,326 on player hours over the last seven days, in the top 69% of all ranked servers. It comes #366 among servers in the duo group.
How many players does Rusty Empire | 2X | Duos | Weekly usually have?
Right now, 0 players are on Rusty Empire | 2X | Duos | Weekly, which has 100 slots. For the last seven days, the average number of players was 0.
Tags
What is meant by the tags on Rusty Empire | 2X | Duos | Weekly?
You'll see Rusty Empire | 2X | Duos | Weekly tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts2 (Group limit): A team can hold 2 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $rus5 (Region code): It is filed under the region code us5; ^w (Weekly): Wipes come once a week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rusty Empire | 2X | Duos | Weekly?
These Rust Server Score lists count Rusty Empire | 2X | Duos | Weekly among them: 2x Rust servers, graded, Duo servers, marked like a report, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.
Map and rules
What settings and rules apply on Rusty Empire | 2X | Duos | Weekly?
The name of Rusty Empire | 2X | Duos | Weekly points to a 2x gather rate. You can have up to 2 players in a group (duo). You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Rusty Empire | 2X | Duos | Weekly?
Rusty Empire | 2X | Duos | Weekly runs a game-generated procedural map at size 3,000, seed 387278108. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join Rusty Empire | 2X | Duos | Weekly?
Enter client.connect 91.229.114.45:28123 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/rustyempire.
Server tags
what each one means
Published asmp100,ptrak,$rus5,v2635,^w,NA,gmrust,cs168909,ts2,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts2
Group limitA team can hold 2 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rus5
Region codeIt is filed under the region code us5.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).