On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 7
Rank#2,799top 13%
Last wipe13d agobiweekly schedule
Next wipe23hThu 29 Oct, 18:00 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,799 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 88 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 219 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:00 UTC, in 23h.
Its biweekly schedule tag · low confidence
usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 8
Coming wipes
23hThu 29 Oct, 18:00 UTC
8d 0hThu 5 Nov, 19:00 UTCFW
14d 23hThu 12 Nov, 18:00 UTC
28d 23hThu 26 Nov, 18:00 UTC
36d 0hThu 3 Dec, 19:00 UTCFW
42d 23hThu 10 Dec, 18:00 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:00 UTC13d ago
9
–
running
2
Thu 1 Oct, 17:59 UTCFW27d ago
7
halved by day 12
14 days
0
Thu 17 Sep, 19:59 UTC40d ago
6
halved by day 4
13.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [US] Sailor's PVE Retreat Island sit?
With region code us5, [US] Sailor's PVE Retreat Island has no region tag but a name that points to North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 91.229.114.71:28015.
How dependable is [US] Sailor's PVE Retreat Island, and is it online at the moment?
The server is up: [US] Sailor's PVE Retreat Island is online now. According to its reported uptime, the last restart was about 3 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [US] Sailor's PVE Retreat Island perform well?
It never fell below 50 server fps in the last 48 hours, averaging 88. Up to 72,960 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,737 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does [US] Sailor's PVE Retreat Island sit?
You will find [US] Sailor's PVE Retreat Island on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does [US] Sailor's PVE Retreat Island reset?
Too few wipes on [US] Sailor's PVE Retreat Island are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Thursday 29 October at 18:00 UTC. 13 days have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What happens on [US] Sailor's PVE Retreat Island when wipe day arrives?
Across its recent wipes, the busiest moments averaged 7 players. 5 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 8.
Player numbers
Where does [US] Sailor's PVE Retreat Island sit among Rust servers?
In the top 13% of all ranked servers, [US] Sailor's PVE Retreat Island sits at #2,799 for player hours over the last seven days.
Is [US] Sailor's PVE Retreat Island a busy server?
Right now, 0 players are on [US] Sailor's PVE Retreat Island, which has 100 slots. Averaging 1 players over seven days, it peaked at 7. The highest average in the last 48 hours came at 14:00 UTC, with 3 players.
Tags
How should you read the tags on [US] Sailor's PVE Retreat Island?
You'll see [US] Sailor's PVE Retreat Island tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): us5 is the region code this server uses; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [US] Sailor's PVE Retreat Island appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [US] Sailor's PVE Retreat Island: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
What settings and rules apply on [US] Sailor's PVE Retreat Island?
You will find no gather rate in the name of [US] Sailor's PVE Retreat Island. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on [US] Sailor's PVE Retreat Island?
A procedural map of size 4,096 and seed 109706911, generated by the game, is what [US] Sailor's PVE Retreat Island runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
What is the way to join [US] Sailor's PVE Retreat Island?
To connect, start Rust, press F1, and type client.connect 91.229.114.71:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/vsu8Gkh6Uw.
Server tags
what each one means
Published asmp100,ptrak,$rus5,v2635,^b,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus5
Region codeus5 is the region code this server uses.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).