A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
68/ 100
C+
Working its way up from the back of the class: #7,140 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
58/ 100
C−
Slows down under load at times: 35 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 1,289 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
6d 21hThu 5 Nov, 19:00 UTCFW
13d 20hThu 12 Nov, 18:25 UTC
20d 20hThu 19 Nov, 18:25 UTC
27d 20hThu 26 Nov, 18:25 UTC
34d 21hThu 3 Dec, 19:00 UTCFW
41d 20hThu 10 Dec, 18:25 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:25 UTCFW28d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Ominous Prime Rust | Kits | Living World Events?
The NA tag on Ominous Prime Rust | Kits | Living World Events puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 91.229.114.87:28015.
Is Ominous Prime Rust | Kits | Living World Events up, and how steady is its uptime?
The server is up: Ominous Prime Rust | Kits | Living World Events is online now. The uptime it reports puts the last restart at about 9 hours ago. For the last 7 full days, it was up 161 of 168 hours, or 96% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Ominous Prime Rust | Kits | Living World Events smooth to play on?
It averaged 35 server fps over the last 48 hours, with a low of 32. Buildings, deployables and everything else in the world added up to as many as 150,130 entities. Memory use reached up to 8,274 MB. Players feel lag when fps drops and entities pile up.
What Rust version is Ominous Prime Rust | Kits | Living World Events on?
Rust network protocol 2635 and build 168909 on Linux is what Ominous Prime Rust | Kits | Living World Events runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does Ominous Prime Rust | Kits | Living World Events reset?
Too few wipes on Ominous Prime Rust | Kits | Living World Events are recorded to confirm the schedule, so its tag guides the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 28 days 3 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What should you expect from wipe day on Ominous Prime Rust | Kits | Living World Events?
Recent wipes have peaked at 2 players on average. Peak numbers came 1 hours into the latest wipe.
Player count
Where does Ominous Prime Rust | Kits | Living World Events sit among Rust servers?
In North America, Ominous Prime Rust | Kits | Living World Events is #1,097, and overall it is #7,140 on player hours over the last seven days, in the top 32% of all ranked servers.
Is Ominous Prime Rust | Kits | Living World Events a busy server?
Ominous Prime Rust | Kits | Living World Events is showing 0 players right now, with 10 slots in total. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 23:00 UTC, with an average of 1 players.
Tags and filters
How should you read the tags on Ominous Prime Rust | Kits | Living World Events?
The game's browser takes its cue from the tags Ominous Prime Rust | Kits | Living World Events has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Ominous Prime Rust | Kits | Living World Events appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Ominous Prime Rust | Kits | Living World Events: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Map and rules
Which rules does Ominous Prime Rust | Kits | Living World Events enforce, and what are its settings?
You will find no gather rate in the name of Ominous Prime Rust | Kits | Living World Events. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Ominous Prime Rust | Kits | Living World Events?
The map on Ominous Prime Rust | Kits | Living World Events is custom at size 4,500, and because the file is published you can download it from this page.
Connecting
What is the way to join Ominous Prime Rust | Kits | Living World Events?
Enter client.connect 91.229.114.87:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.ominousrust.com/.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max players10 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).