Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 4,170 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rust Admin Academy Staging Aux01 Test Server?
In North America, according to its own listing, sits Rust Admin Academy Staging Aux01 Test Server, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 91.229.114.87:28090.
How reliable is Rust Admin Academy Staging Aux01 Test Server, and is it up?
You cannot join now: Rust Admin Academy Staging Aux01 Test Server is offline, last seen 38 days 14 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 18 September 2026, Rust Server Score saw it for the first time.
What Rust version is Rust Admin Academy Staging Aux01 Test Server on?
You will find Rust Admin Academy Staging Aux01 Test Server on Rust network protocol 2633 and build 164795, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Rust Admin Academy Staging Aux01 Test Server wipe, and how often?
Rust Admin Academy Staging Aux01 Test Server has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 39 days 22 hours.
Player numbers
Where does Rust Admin Academy Staging Aux01 Test Server place in the wider field of Rust servers?
In North America, Rust Admin Academy Staging Aux01 Test Server is #1,582, and overall it is #15,498 on player hours over the last seven days, in the top 68% of all ranked servers.
Is Rust Admin Academy Staging Aux01 Test Server a busy server?
The last sighting of Rust Admin Academy Staging Aux01 Test Server was 38 days 14 hours ago, and it is offline right now.
Lists and filters
What do Rust Admin Academy Staging Aux01 Test Server's tags stand for?
You'll see Rust Admin Academy Staging Aux01 Test Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Its slot count is 0; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs164795 (Build): This runs on build 164795; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Rust Admin Academy Staging Aux01 Test Server?
Rust Server Score lists that include Rust Admin Academy Staging Aux01 Test Server: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Map and rules
Which rules does Rust Admin Academy Staging Aux01 Test Server enforce, and what are its settings?
Nothing in the name of Rust Admin Academy Staging Aux01 Test Server states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Rust Admin Academy Staging Aux01 Test Server runs which map?
The game generates the procedural map on Rust Admin Academy Staging Aux01 Test Server at size 2,000 with seed 9849684. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Rust Admin Academy Staging Aux01 Test Server?
To connect, start Rust, press F1, and type client.connect 91.229.114.87:28090. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2633,^v,NA,gmrust,cs164795,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max playersIts slot count is 0.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164795
BuildThis runs on build 164795.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.