On the class lists: C (60), with population over 48 hours and no performance mark.
Players now3/ 10000% full
7-day average4peak 14
Rank#1,480top 7% · #222 in NA
Last wipe27d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 4 of 1,000 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,480 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 78 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 64 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h.
The force wipe · high confidence
wipe-day peak26players, last three wipes
Coming wipes
8d 0hThu 5 Nov, 19:00 UTCFW
36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 26, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:55 UTCFW27d ago
26
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Hurricane • 3% Upkeep • No Raiding • PvP Zones based in?
The NA tag places Hurricane • 3% Upkeep • No Raiding • PvP Zones in North America, and the region code is us5. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 91.229.114.90:28032 is the address to use.
How reliable is Hurricane • 3% Upkeep • No Raiding • PvP Zones, and is it up?
The server is up: Hurricane • 3% Upkeep • No Raiding • PvP Zones is online now. About 5 hours ago, it restarted, based on the uptime it reports. It was up 96% of the time over the last 7 full days, 162 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is Hurricane • 3% Upkeep • No Raiding • PvP Zones smooth to play on?
It averaged 78 server fps over the last 48 hours, with a low of 59. At its peak, it held 219,385 entities, including buildings, deployables and all else in the world. At its highest, it used 6,001 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Hurricane • 3% Upkeep • No Raiding • PvP Zones running?
You will find Hurricane • 3% Upkeep • No Raiding • PvP Zones on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Hurricane • 3% Upkeep • No Raiding • PvP Zones reset?
Hurricane • 3% Upkeep • No Raiding • PvP Zones wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 1 hours. Its tags list a monthly wipe schedule.
What happens on Hurricane • 3% Upkeep • No Raiding • PvP Zones when wipe day arrives?
Across its recent wipes, the busiest moments averaged 26 players. Peak numbers came 7 hours into the latest wipe.
Player count
Where does Hurricane • 3% Upkeep • No Raiding • PvP Zones sit among Rust servers?
In North America, Hurricane • 3% Upkeep • No Raiding • PvP Zones is #222, and overall it is #1,480 on player hours over the last seven days, in the top 7% of all ranked servers.
How many players does Hurricane • 3% Upkeep • No Raiding • PvP Zones usually have?
With 1,000 slots available, Hurricane • 3% Upkeep • No Raiding • PvP Zones currently has 3 players. Averaging 4 players over seven days, it peaked at 14. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 10 players.
Tags and filters
What is meant by the tags on Hurricane • 3% Upkeep • No Raiding • PvP Zones?
You'll see Hurricane • 3% Upkeep • No Raiding • PvP Zones tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1000 (Max players): Its slot count is 1,000; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): It is filed under the region code us5; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Hurricane • 3% Upkeep • No Raiding • PvP Zones?
These Rust Server Score lists count Hurricane • 3% Upkeep • No Raiding • PvP Zones among them: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on Hurricane • 3% Upkeep • No Raiding • PvP Zones?
Nothing in the name of Hurricane • 3% Upkeep • No Raiding • PvP Zones states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Carbon. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Hurricane • 3% Upkeep • No Raiding • PvP Zones runs which map?
The game generates the procedural map on Hurricane • 3% Upkeep • No Raiding • PvP Zones at size 4,500 with seed 271052352. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Cat5.gg.
How to join
How should you connect to Hurricane • 3% Upkeep • No Raiding • PvP Zones?
Enter client.connect 91.229.114.90:28032 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/AG58PsFGGd.
Server tags
what each one means
Published asmp1000,ptrak,$rus5,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp1000
Max playersIts slot count is 1,000.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus5
Region codeIt is filed under the region code us5.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).