On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak 1
Rank#14,845top 67% · #1483 in NA
Last wipe7d agoweekly schedule
Next wipe6d 6hWed 4 Nov, 01:14 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
33/ 100
F
Working its way up from the back of the class: #14,845 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 162 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, top 80% in NA, and #509 of the trio servers (top 81%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 01:14 UTC, in 6d 6h.
Its weekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
6d 6hWed 4 Nov, 01:14 UTC
7d 23hThu 5 Nov, 19:00 UTCFW
13d 6hWed 11 Nov, 01:14 UTC
20d 6hWed 18 Nov, 01:14 UTC
27d 6hWed 25 Nov, 01:14 UTC
34d 6hWed 2 Dec, 01:14 UTC
35d 23hThu 3 Dec, 19:00 UTCFW
41d 6hWed 9 Dec, 01:14 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 01:14 UTC7d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is AFTERSHIFT | 2X Solo/Duo/Trio | Weekly based in?
The NA tag places AFTERSHIFT | 2X Solo/Duo/Trio | Weekly in North America, and the region code is us5. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 91.229.114.90:28036.
How reliable is AFTERSHIFT | 2X Solo/Duo/Trio | Weekly, and is it up?
Right now, AFTERSHIFT | 2X Solo/Duo/Trio | Weekly is online. According to its reported uptime, the last restart was about 7 days 14 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is AFTERSHIFT | 2X Solo/Duo/Trio | Weekly smooth to play on?
It never fell below 60 server fps in the last 48 hours, averaging 60. At its peak, it held 47,251 entities, including buildings, deployables and all else in the world. At its highest, it used 3,396 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does AFTERSHIFT | 2X Solo/Duo/Trio | Weekly sit?
The server AFTERSHIFT | 2X Solo/Duo/Trio | Weekly is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does AFTERSHIFT | 2X Solo/Duo/Trio | Weekly reset?
Its tag sets the prediction, as the record holds too few of AFTERSHIFT | 2X Solo/Duo/Trio | Weekly's wipes to confirm its schedule. Wednesday 4 November at 01:14 UTC is the date set for its next wipe. The world it runs now was created 7 days 17 hours. Its tags state that it wipes weekly.
What should you expect from wipe day on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 21 hours after it began.
Population
Where does AFTERSHIFT | 2X Solo/Duo/Trio | Weekly place in the wider field of Rust servers?
In North America, AFTERSHIFT | 2X Solo/Duo/Trio | Weekly is #1,483, and overall it is #14,845 on player hours over the last seven days, in the top 67% of all ranked servers. It comes #509 among servers in the trio group.
What does the population on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly look like?
AFTERSHIFT | 2X Solo/Duo/Trio | Weekly is showing 0 players right now, with 75 slots in total. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
What do AFTERSHIFT | 2X Solo/Duo/Trio | Weekly's tags stand for?
You'll see AFTERSHIFT | 2X Solo/Duo/Trio | Weekly tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp75 (Max players): 75 slots are available; ts3 (Group limit): Teams cap out at 3; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $rus5 (Region code): us5 is the region code this server uses; ^w (Weekly): It wipes weekly; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who is behind AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?
The same operator most likely runs AFTERSHIFT | 2X Solo/Duo/Trio | Weekly and the 19 other servers we track that also publish a joinmyga.me hostname.
Where does AFTERSHIFT | 2X Solo/Duo/Trio | Weekly appear in the Rust Server Score lists and filters?
These Rust Server Score lists count AFTERSHIFT | 2X Solo/Duo/Trio | Weekly among them: 2x Rust servers, graded, Modded Rust servers, graded, Rust servers with a trio group limit and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
What settings and rules apply on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?
The name of AFTERSHIFT | 2X Solo/Duo/Trio | Weekly points to a 2x gather rate. The cap on group size is 3 players (trio). It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Which map is in play on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?
The game generates the procedural map on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly at size 3,250 with seed 34732. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?
To connect, start Rust, press F1, and type client.connect 91.229.114.90:28036. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp75,ptrak,$rus5,v2634,^z,^y,^w,NA,gmrust,cs167781,ts3
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp75
Max players75 slots are available.
ts3
Group limitTeams cap out at 3.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rus5
Region codeus5 is the region code this server uses.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).