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Every Rust server graded on real, live numbers. 53,885 players on the roll · 11,698 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 194.69.160.95:28099
Name of server

.

RegisterPresentOnline
RegionEU · uk1
Address194.69.160.95:28099
Last checked12m ago
moddedcarbon
Launch Rust and join Website
Overall grade

Solid

71 out of 100, the average of 6 subjects

On the class lists: C+ (66), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 2
Rank#4,748top 21% · #1651 in EU
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 79/ 100 Holds a respectable place: #4,748 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 55/ 100 Moving up: up 466 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

13 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:51 UTC4d ago 2 – running 2
Thu 22 Oct, 10:08 UTC6d ago 2 held half 2.1 days 0
Sun 18 Oct, 00:37 UTC11d ago 2 held half 4.4 days 1
Fri 16 Oct, 23:43 UTC12d ago 1 – 1 days 1
Tue 13 Oct, 13:16 UTC15d ago 2 held half 3.4 days 0
Mon 12 Oct, 19:47 UTC16d ago 3 – 0.7 days 1
Mon 12 Oct, 13:23 UTC16d ago 4 – 0.3 days 0
Sun 11 Oct, 17:44 UTC17d ago 4 – 0.8 days 0
Sat 10 Oct, 16:38 UTC18d ago 2 – 1 days 1
Fri 9 Oct, 13:37 UTC19d ago 2 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
714 / 750
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 218 on average
319 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 83 on average
103 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 37 on average
30 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
35 / 75
A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
3 / 42

Quick answers

from the figures on this page

About the server

Where in the world is .?

The EU tag places . in Europe, and the region code is uk1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 194.69.160.95:28099 is the address to use.

How dependable is ., and is it online at the moment?

Right now, . is online. According to its reported uptime, the last restart was about 2 days 2 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 15 September 2026.

How well does . run?

It never fell below 60 server fps in the last 48 hours, averaging 60. At its peak, it held 1,592 entities, including buildings, deployables and all else in the world. At its highest, it used 2,305 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is . running?

The server . is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does . wipe its map?

There is no next wipe to predict on ., as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 4 days 21 hours.

What happens on . when wipe day arrives?

Across its recent wipes, the busiest moments averaged 2 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player numbers

What position does . hold in the rankings?

Over the last seven days, . has #4,748 for player hours, in the top 21% of all ranked servers and #1,651 in Europe.

How many players does . usually have?

. is showing 0 players right now, with 100 slots in total. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 11:00 UTC, with an average of 1 players.

Lists and filters

What is meant by the tags on .?

You'll see . tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $ruk1 (Region code): It is filed under the region code uk1; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which person or group runs .?

The same operator most likely runs . and the 18 other servers we track that also publish a joinmyga.me hostname.

Which Rust Server Score filters and lists feature .?

Rust Server Score lists that include .: European Rust servers, graded, Modded Rust servers, graded and Rust combat training servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

What settings and rules apply on .?

Nothing in the name of . states a gather rate. With no change from the game default, groups take up to 8 players. You get minigames & battle royale here, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.

. runs which map?

A procedural map of size 5,000 and seed 1337, generated by the game, is what . runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: discord.gg/xterium.

How to join

How do you get onto .?

Enter client.connect 194.69.160.95:28099 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/xterium.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^e,^d,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$ruk1
Region code It is filed under the region code uk1.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and more.
^d
Combat training The loot comes to you: practise your aim and PvP here.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.