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Every Rust server graded on real, live numbers. 54,186 players on the roll · 11,674 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 85.209.231.118:28015
Name of server

R2 - Aim training / Matchmaking / Facechecks - EU Main

RegisterPresentOnline
Region–
Address85.209.231.118:28015
Last checked8m ago
moddedcarbon
Launch Rust and join Website
Overall grade

Solid

73 out of 100, the average of 5 subjects

On the class lists: C+ (66), with population over 48 hours and no performance mark.

Players now 29/ 400 7% full
7-day average35peak 155
Rank#455top 2%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 9/ 100 A quiet classroom so far: 35 of 400 on average. Plenty of space to grow.
Standingrank on player hours 98/ 100 Well up the rankings: #455 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 61/ 100 Moving up: up 101 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
05010015020010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
606 / 550
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 81 on average
109 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
25 / 50
A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
5 / 42
Fly2Fight | Attack Heli Training | FFA Heli
EU · groups of 8+ · 1 on average
1 / 40
Training | Oil Rig Practice | Small & Large Rig | PvP
EU · groups of 8+ · 1 on average
1 / 50

Quick answers

from the figures on this page

Server facts

In what location does R2 - Aim training / Matchmaking / Facechecks - EU Main sit?

You won't find a region tag on R2 - Aim training / Matchmaking / Facechecks - EU Main, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 85.209.231.118:28015 is the address to use.

Is R2 - Aim training / Matchmaking / Facechecks - EU Main up, and how steady is its uptime?

The server is up: R2 - Aim training / Matchmaking / Facechecks - EU Main is online now. About 5 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 165 of 168 hours, or 98% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Is R2 - Aim training / Matchmaking / Facechecks - EU Main smooth to play on?

It averaged 60 server fps over the last 48 hours, with a low of 60. Buildings, deployables and everything else in the world added up to as many as 4,118 entities. Memory use reached up to 2,685 MB. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is R2 - Aim training / Matchmaking / Facechecks - EU Main running?

Rust network protocol 2635 and build 168909 on Linux is what R2 - Aim training / Matchmaking / Facechecks - EU Main runs. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does R2 - Aim training / Matchmaking / Facechecks - EU Main reset?

There are too few wipes on record for R2 - Aim training / Matchmaking / Facechecks - EU Main to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 26 days 16 hours.

Player count

What position does R2 - Aim training / Matchmaking / Facechecks - EU Main hold in the rankings?

Over the last seven days, R2 - Aim training / Matchmaking / Facechecks - EU Main has #455 for player hours, in the top 2% of all ranked servers.

What does the population on R2 - Aim training / Matchmaking / Facechecks - EU Main look like?

With 400 slots available, R2 - Aim training / Matchmaking / Facechecks - EU Main currently has 29 players. Averaging 35 players over seven days, it peaked at 155. The highest average in the last 48 hours came at 18:00 UTC, with 82 players.

Tags

What is meant by the tags on R2 - Aim training / Matchmaking / Facechecks - EU Main?

gmrust (Game mode): Rust survival, played by the standard rules; mp400 (Max players): The server holds 400 slots; ts12 (Group limit): No team may go above 12; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags R2 - Aim training / Matchmaking / Facechecks - EU Main publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which person or group runs R2 - Aim training / Matchmaking / Facechecks - EU Main?

2 other servers we track also use a r2rust.com hostname, so they and R2 - Aim training / Matchmaking / Facechecks - EU Main most likely share an operator.

Where does R2 - Aim training / Matchmaking / Facechecks - EU Main appear in the Rust Server Score lists and filters?

Rust Server Score lists that include R2 - Aim training / Matchmaking / Facechecks - EU Main: European Rust servers, graded, Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.

Rules and settings

Which rules does R2 - Aim training / Matchmaking / Facechecks - EU Main enforce, and what are its settings?

You will find no gather rate in the name of R2 - Aim training / Matchmaking / Facechecks - EU Main. A group here can reach 12 players. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.

R2 - Aim training / Matchmaking / Facechecks - EU Main runs which map?

The game generates the procedural map on R2 - Aim training / Matchmaking / Facechecks - EU Main at size 6,000 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: discord.gg/r2aim.

How to join

What is the way to join R2 - Aim training / Matchmaking / Facechecks - EU Main?

To connect, start Rust, press F1, and type client.connect 85.209.231.118:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://r2rust.com.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp400
Max players The server holds 400 slots.
ts12
Group limit No team may go above 12.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training You are given the loot; the point is aim and PvP practice.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.