On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average0peak 2
Rank#6,654top 30%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,654 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 235 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 120 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap18.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6
The first 48 hours of its last wipes
Fri 2 OctSun 13 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 07:05 UTC27d ago
1
–
running
0
Sun 13 Sep, 13:42 UTC45d ago
1
halved by day 6
18.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by R2 Test Server. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 195.18.27.189:35007.
How dependable is R2 Test Server, and is it online at the moment?
Right now, R2 Test Server is online. About 6 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does R2 Test Server perform well?
It never fell below 213 server fps in the last 48 hours, averaging 235. Buildings, deployables and everything else in the world added up to as many as 137,354 entities. Up to 3,992 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is R2 Test Server on?
The server R2 Test Server is on Rust network protocol 2635 and build 167058 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does R2 Test Server wipe, and how often?
The record holds too few of R2 Test Server's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 27 days 3 hours have passed since this world was made.
What should you expect from wipe day on R2 Test Server?
The average peak on its recent wipes was 1 players. 12 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 6 in the wipes where it did not hold.
Player count
Where does R2 Test Server sit among Rust servers?
In the top 30% of all ranked servers, R2 Test Server sits at #6,654 for player hours over the last seven days.
What does the population on R2 Test Server look like?
With 250 slots available, R2 Test Server currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 03:00 UTC, with an average of 2 players.
Lists and filters
How should you read the tags on R2 Test Server?
You'll see R2 Test Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind R2 Test Server?
2 other servers we track also use a r2rust.com hostname, so they and R2 Test Server most likely share an operator.
Where does R2 Test Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include R2 Test Server: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does R2 Test Server enforce, and what are its settings?
The name of R2 Test Server gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on R2 Test Server?
R2 Test Server runs a game-generated procedural map at size 4,750, seed 1234. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Getting in
What is the way to join R2 Test Server?
Enter client.connect 195.18.27.189:35007 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp250
Max players250 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167058
BuildThe game build is 167058.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).