On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,344top 69% · #1522 in NA
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
97/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 171 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap1.1 daysbetween real wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Fri 25 SepWed 23 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 25 Sep, 00:55 UTC33d ago
3
–
running
0
Wed 23 Sep, 21:52 UTC35d ago
2
–
1.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Server hosted by Physgun.com sit?
With region code us5, Server hosted by Physgun.com says it is in North America and shows the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 91.229.114.90:28052 is the address to use.
How reliable is Server hosted by Physgun.com, and is it up?
The server is up: Server hosted by Physgun.com is online now. About 2 days 1 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Server hosted by Physgun.com perform well?
It averaged 58 server fps over the last 48 hours, with a low of 52. Up to 105,000 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,555 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does Server hosted by Physgun.com sit?
You will find Server hosted by Physgun.com on Rust network protocol 2635 and build 169224, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Server hosted by Physgun.com reset?
There are too few wipes on record for Server hosted by Physgun.com to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 33 days 22 hours have passed since this world was made.
What should you expect from wipe day on Server hosted by Physgun.com?
The average peak on its recent wipes was 2 players. 27 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does Server hosted by Physgun.com place in the wider field of Rust servers?
Over the last seven days, Server hosted by Physgun.com has #15,344 for player hours, in the top 69% of all ranked servers and #1,522 in North America. In the quad group, it ranks #624.
How many players does Server hosted by Physgun.com usually have?
Right now, 0 players are on Server hosted by Physgun.com, which has 100 slots. Over the past seven days, the average player count was 0.
Tags and filters
What is meant by the tags on Server hosted by Physgun.com?
gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp100 (Max players): 100 slots are available; ts4 (Group limit): No team may go above 4; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs169224 (Build): This runs on build 169224; ptrak (Networking): RakNet handles it, the game's default network layer; $rus5 (Region code): It is filed under the region code us5; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America are the tags Server hosted by Physgun.com publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Server hosted by Physgun.com?
Rust Server Score lists that include Server hosted by Physgun.com: Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
Map and rules
Which rules does Server hosted by Physgun.com enforce, and what are its settings?
You will find no gather rate in the name of Server hosted by Physgun.com. You can have up to 4 players in a group (quad). It runs softcore, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Server hosted by Physgun.com uses?
The game generates the procedural map on Server hosted by Physgun.com at size 4,250 with seed 1234567. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join Server hosted by Physgun.com?
Enter client.connect 91.229.114.90:28052 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$rus5,v2635,NA,gmsoftcore,cs169224,ts4,^z,^y
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp100
Max players100 slots are available.
ts4
Group limitNo team may go above 4.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs169224
BuildThis runs on build 169224.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rus5
Region codeIt is filed under the region code us5.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).