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Every Rust server graded on real, live numbers. 52,148 players on the roll · 11,694 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 91.229.114.90:28120
Name of server

JRs

RegisterPresentOnline
RegionNA · us5
Address91.229.114.90:28120
Last checked9m ago
vanilla
Launch Rust and join
Overall grade

Steady

64 out of 100, the average of 5 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 0/ 25 0% full
7-day average0peak 1
Rank#5,590top 25% · #931 in NA
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 25 on average. Plenty of space to grow.
Standingrank on player hours 75/ 100 Holds a respectable place: #5,590 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 98/ 100 Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 235 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap20.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 01:56 UTC6d ago 1 – running 0
Fri 2 Oct, 21:21 UTC27d ago 0 – 20.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 240 on average
720 / 775
Rustoria.co - US Main
NA · groups of 16+ · weekly · 230 on average
732 / 775
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 210 on average
119 / 250
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 163 on average
75 / 200
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 155 on average
12 / 100
Rustopia.gg - US Main Premium
NA · groups of 16+ · weekly · 140 on average
378 / 425

Quick answers

from the figures on this page

About the server

Which region is JRs based in?

You'll find JRs in North America, tagged NA, with region code us5. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 91.229.114.90:28120.

How dependable is JRs, and is it online at the moment?

Right now, JRs is online. The uptime it reports puts the last restart at about 16 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Does JRs perform well?

It never fell below 55 server fps in the last 48 hours, averaging 59. At its peak, it held 125,218 entities, including buildings, deployables and all else in the world. At its highest, it used 3,535 MB of memory. Players feel lag when fps drops and entities pile up.

On what Rust version does JRs sit?

Rust network protocol 2635 and build 168909 on Linux is what JRs runs. Steam updates your game for you, but you need the same protocol to join.

Resets

When does JRs wipe, and how often?

The record holds too few of JRs's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 6 days 23 hours.

What should you expect from wipe day on JRs?

Recent wipes have peaked at 0 players on average. 1 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does JRs place in the wider field of Rust servers?

In North America, JRs is #931, and overall it is #5,590 on player hours over the last seven days, in the top 25% of all ranked servers.

Is JRs a busy server?

With 25 slots available, JRs currently has 0 players. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.

Tags

What is meant by the tags on JRs?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus5 (Region code): It is filed under the region code us5; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; NA (North America): The server browser lists it under North America are the tags JRs publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does JRs appear in the Rust Server Score lists and filters?

Rust Server Score lists that include JRs: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

How is JRs set up, and what rules does it keep?

The name of JRs gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.

Can you tell me which map JRs uses?

A procedural map of size 4,500 and seed 722508191, generated by the game, is what JRs runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How should you connect to JRs?

To connect, start Rust, press F1, and type client.connect 91.229.114.90:28120. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp25,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp25
Max players The server holds 25 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$rus5
Region code It is filed under the region code us5.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.