Working its way up from the back of the class: #16,255 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 6,387 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #504 of the trio servers (top 85%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Sunday 1 November, 17:44 UTC, in 3d 21h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY sit?
The name of DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. 91.236.143.22:28015 is the address to use.
Is DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY up, and how steady is its uptime?
You cannot join now: DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY is offline, last seen 33 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 15 September 2026.
What Rust version is DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY on?
The server DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY is on Rust network protocol 2633 and build 165217 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY wipe, and how often?
weekly: 7 days after its last wipe gives the basis for estimating DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY's next wipe. Sunday 1 November at 17:44 UTC is the date set for its next wipe. 45 days 2 hours have passed since this world was made. The tags carry a weekly wipe schedule.
Player count
What position does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY hold in the rankings?
In the top 71% of all ranked servers, DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY sits at #16,255 for player hours over the last seven days. It comes #504 among servers in the trio group.
What does the population on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY look like?
The last sighting of DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY was 33 days 10 hours ago, and it is offline right now.
Tags
How should you read the tags on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?
The game's browser takes its cue from the tags DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts3 (Group limit): A team can hold 3 players at most; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY appear in the Rust Server Score lists and filters?
Rust Server Score lists that include DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.
Rules and settings
What settings and rules apply on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?
DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY sets gather at 2x, as its name suggests. The cap on group size is 3 players (trio). survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY uses?
The game generates a procedural map for DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY.
Connecting
How should you connect to DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?
Enter client.connect 91.236.143.22:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^z,^y,^w,gmrust,cs165217,ts3
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts3
Group limitA team can hold 3 players at most.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.