Working its way up from the back of the class: #15,771 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 205 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 10 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 11:17 UTC18d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Local server 261. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 91.242.192.246:28015.
How dependable is Local server 261, and is it online at the moment?
At this moment, Local server 261 is offline; the last time it was seen was 17 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 9 October 2026.
On what Rust version does Local server 261 sit?
The server Local server 261 is on Rust network protocol 2332 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Local server 261 wipe, and how often?
There are too few wipes on record for Local server 261 to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 18 days 21 hours have passed since this world was made.
What happens on Local server 261 when wipe day arrives?
The average peak on its recent wipes was 0 players. 10 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Local server 261 sit among Rust servers?
Over the last seven days, Local server 261 has #15,771 for player hours, in the top 71% of all ranked servers.
How many players does Local server 261 usually have?
It has been 17 days 15 hours since Local server 261 was last seen, and it is offline right now.
Lists and filters
What do Local server 261's tags stand for?
The game's browser takes its cue from the tags Local server 261 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp15 (Max players): Its slot count is 15; v2332 (Protocol): To get in, your game needs to be on the same version: the protocol is 2332; ptrak (Networking): The network layer is RakNet, standard for the game; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Local server 261?
Rust Server Score lists that include Local server 261: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded.
Server rules
How is Local server 261 set up, and what rules does it keep?
The name of Local server 261 gives no gather rate. It publishes no limit on group size. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Local server 261?
Enter client.connect 91.242.192.246:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp15
Max playersIts slot count is 15.
v2332
ProtocolTo get in, your game needs to be on the same version: the protocol is 2332.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
Mods and access
oxide
OxideThe plugin framework in use is Oxide (uMod).
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Other
h955eb6e7
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).