Working its way up from the back of the class: #14,377 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 869 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 21:14 UTC, in 4d 19h.
Its weekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
4d 19hSun 1 Nov, 21:14 UTC
8d 17hThu 5 Nov, 19:00 UTCFW
11d 19hSun 8 Nov, 21:14 UTC
18d 19hSun 15 Nov, 21:14 UTC
25d 19hSun 22 Nov, 21:14 UTC
32d 19hSun 29 Nov, 21:14 UTC
36d 17hThu 3 Dec, 19:00 UTCFW
39d 19hSun 6 Dec, 21:14 UTC
The first 48 hours of its last wipes
No hourly players around its wipes yet.
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 21:14 UTC23d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on [GER] Hafensaenger, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 91.249.34.185:28015.
How reliable is [GER] Hafensaenger, and is it up?
You cannot join now: [GER] Hafensaenger is offline, last seen 23 days 4 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 4 October 2026, Rust Server Score saw it for the first time.
On what Rust version does [GER] Hafensaenger sit?
Rust network protocol 2634 and build 166652 on Windows is what [GER] Hafensaenger runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does [GER] Hafensaenger reset?
Too few wipes on [GER] Hafensaenger are recorded to confirm the schedule, so its tag guides the prediction. Sunday 1 November at 21:14 UTC is the date set for its next wipe. It has been running its current world for 23 days 4 hours. The tags carry a weekly wipe schedule.
What happens on [GER] Hafensaenger when wipe day arrives?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
What position does [GER] Hafensaenger hold in the rankings?
In the top 64% of all ranked servers, [GER] Hafensaenger sits at #14,377 for player hours over the last seven days.
Is [GER] Hafensaenger a busy server?
The last sighting of [GER] Hafensaenger was 23 days 4 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on [GER] Hafensaenger?
You'll see [GER] Hafensaenger tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): Its slot count is 20; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [GER] Hafensaenger?
Rust Server Score lists that include [GER] Hafensaenger: European Rust servers, graded, Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
What settings and rules apply on [GER] Hafensaenger?
You will find no gather rate in the name of [GER] Hafensaenger. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Under Community in the server browser you will find this community server. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
[GER] Hafensaenger runs which map?
A procedural map, generated by the game, is what [GER] Hafensaenger runs.
Getting in
How should you connect to [GER] Hafensaenger?
To connect, start Rust, press F1, and type client.connect 91.249.34.185:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2634,^p,^w,^v,gmrust,cs166652,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp20
Max playersIts slot count is 20.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).