On the class lists: C (63), with population over 48 hours and no performance mark.
Players now10/ 1507% full
7-day average11peak 31
Rank#911top 4% · #394 in EU
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 11 of 150 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #911 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 229 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 80 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.
The force wipe · high confidence
wipe-day peak31players, last three wipes
Coming wipes
8d 19hThu 5 Nov, 19:00 UTCFW
36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 31, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:47 UTCFW26d ago
31
–
running
5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] RustID Pure PvE | No Decay | No Killing | No Raiding based in?
You'll see [EU] RustID Pure PvE | No Decay | No Killing | No Raiding listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 5.135.138.104:28015.
Is [EU] RustID Pure PvE | No Decay | No Killing | No Raiding up, and how steady is its uptime?
Right now, [EU] RustID Pure PvE | No Decay | No Killing | No Raiding is online. The uptime it reports puts the last restart at about 18 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 16 September 2026, Rust Server Score saw it for the first time.
How well does [EU] RustID Pure PvE | No Decay | No Killing | No Raiding run?
The average over the last 48 hours was 229 server fps, and it never went below 122. Buildings, deployables and everything else in the world added up to as many as 208,036 entities. At its highest, it used 5,386 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [EU] RustID Pure PvE | No Decay | No Killing | No Raiding on?
You will find [EU] RustID Pure PvE | No Decay | No Killing | No Raiding on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does [EU] RustID Pure PvE | No Decay | No Killing | No Raiding reset?
[EU] RustID Pure PvE | No Decay | No Killing | No Raiding wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 6 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [EU] RustID Pure PvE | No Decay | No Killing | No Raiding?
Recent wipes have peaked at 31 players on average. Peak numbers came 46 hours into the latest wipe.
Population
What position does [EU] RustID Pure PvE | No Decay | No Killing | No Raiding hold in the rankings?
Over the last seven days, [EU] RustID Pure PvE | No Decay | No Killing | No Raiding has #911 for player hours, in the top 4% of all ranked servers and #394 in Europe.
What does the population on [EU] RustID Pure PvE | No Decay | No Killing | No Raiding look like?
[EU] RustID Pure PvE | No Decay | No Killing | No Raiding is showing 10 players right now, with 150 slots in total. Averaging 11 players over seven days, it peaked at 31. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 23 players.
Lists and filters
How should you read the tags on [EU] RustID Pure PvE | No Decay | No Killing | No Raiding?
gmvanilla (Game mode): You play vanilla survival here; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): Players do not fight one another here; the world is the danger; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe are the tags [EU] RustID Pure PvE | No Decay | No Killing | No Raiding publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [EU] RustID Pure PvE | No Decay | No Killing | No Raiding?
These Rust Server Score lists count [EU] RustID Pure PvE | No Decay | No Killing | No Raiding among them: European Rust servers, graded, Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Rules and settings
How is [EU] RustID Pure PvE | No Decay | No Killing | No Raiding set up, and what rules does it keep?
The name of [EU] RustID Pure PvE | No Decay | No Killing | No Raiding gives no gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it under Community, as a community server. The plugin count runs to Carbon. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [EU] RustID Pure PvE | No Decay | No Killing | No Raiding uses?
[EU] RustID Pure PvE | No Decay | No Killing | No Raiding runs a game-generated procedural map at size 4,000, seed 1263456980. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto [EU] RustID Pure PvE | No Decay | No Killing | No Raiding?
To connect, start Rust, press F1, and type client.connect 5.135.138.104:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustid.co.uk/.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^y,^m,^v,EU,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp150
Max playersThe server holds 150 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).