On the class lists: C (61), with population over 48 hours and no performance mark.
Players now5/ 1503% full
7-day average6peak 19
Rank#1,234top 6% · #498 in EU
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 6 of 150 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,234 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 110 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 33 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers, top 17% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
wipe-day peak22players, last three wipes
Coming wipes
7d 17hThu 5 Nov, 19:00 UTCFW
35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:15 UTCFW27d ago
22
–
running
5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] PureRust | PvE | No Decay | No Killing | No Raiding based in?
The EU tag places [EU] PureRust | PvE | No Decay | No Killing | No Raiding in Europe, and the region code is uk1. Rust Server Score takes the server's word for its location and does not trace the hardware. 194.69.160.30:28015 is the address to use.
Is [EU] PureRust | PvE | No Decay | No Killing | No Raiding up, and how steady is its uptime?
Right now, [EU] PureRust | PvE | No Decay | No Killing | No Raiding is online. The uptime it reports puts the last restart at about 17 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does [EU] PureRust | PvE | No Decay | No Killing | No Raiding perform well?
It never fell below 61 server fps in the last 48 hours, averaging 110. Buildings, deployables and everything else in the world added up to as many as 133,428 entities. Memory use reached up to 4,856 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is [EU] PureRust | PvE | No Decay | No Killing | No Raiding running?
You will find [EU] PureRust | PvE | No Decay | No Killing | No Raiding on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does [EU] PureRust | PvE | No Decay | No Killing | No Raiding reset?
Once a month, [EU] PureRust | PvE | No Decay | No Killing | No Raiding wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 7 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on [EU] PureRust | PvE | No Decay | No Killing | No Raiding?
The average peak on its recent wipes was 22 players. Peak numbers came 46 hours into the latest wipe.
Player numbers
What position does [EU] PureRust | PvE | No Decay | No Killing | No Raiding hold in the rankings?
In Europe, [EU] PureRust | PvE | No Decay | No Killing | No Raiding is #498, and overall it is #1,234 on player hours over the last seven days, in the top 6% of all ranked servers.
Is [EU] PureRust | PvE | No Decay | No Killing | No Raiding a busy server?
Right now, 5 players are on [EU] PureRust | PvE | No Decay | No Killing | No Raiding, which has 150 slots. It peaked at 19 and averaged 6 players over the last seven days. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 16 players.
Tags
What do [EU] PureRust | PvE | No Decay | No Killing | No Raiding's tags stand for?
You'll see [EU] PureRust | PvE | No Decay | No Killing | No Raiding tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $ruk1 (Region code): It is filed under the region code uk1; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): This is player against world: players do not fight each other; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [EU] PureRust | PvE | No Decay | No Killing | No Raiding?
These Rust Server Score lists count [EU] PureRust | PvE | No Decay | No Killing | No Raiding among them: European Rust servers, graded, Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is [EU] PureRust | PvE | No Decay | No Killing | No Raiding set up, and what rules does it keep?
Nothing in the name of [EU] PureRust | PvE | No Decay | No Killing | No Raiding states a gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. Under Community in the server browser you will find this community server. Plugins on it number Carbon. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [EU] PureRust | PvE | No Decay | No Killing | No Raiding uses?
A procedural map of size 4,250 and seed 195920086, generated by the game, is what [EU] PureRust | PvE | No Decay | No Killing | No Raiding runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto [EU] PureRust | PvE | No Decay | No Killing | No Raiding?
Enter client.connect 194.69.160.30:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://purerust.net.
Server tags
what each one means
Published asmp150,ptrak,$ruk1,v2635,^y,^m,^v,EU,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max players150 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$ruk1
Region codeIt is filed under the region code uk1.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).