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Every Rust server graded on real, live numbers. 82,963 players on the roll · 11,808 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 77.37.160.52:28015
Name of server

[RU][PVE] Big mother family [classic]

RegisterPresentOnline
Region–
Address77.37.160.52:28015
Last checked10m ago
monthly wipes vanillapve
Launch Rust and join Website
Overall grade

Solid

71 out of 100, the average of 5 subjects

On the class lists: C (63), with population over 48 hours and no performance mark.

Players now 4/ 40 10% full
7-day average7peak 27
Rank#1,158top 5%
Last wipe28d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 18/ 100 A quiet classroom so far: 7 of 40 on average. Plenty of space to grow.
Standingrank on player hours 95/ 100 Well up the rankings: #1,158 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 61 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 28 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0510152023:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

025507510023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak41players, last three wipes

Coming wipes

  • 6d 20hThu 5 Nov, 19:00 UTCFW
  • 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW28d ago 41 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 31 on average
26 / 200
[PVE]Тихая гавань|Ивенты|На классике
EU · groups of 20+ · monthly · 13 on average
11 / 50
[EU] RustID Pure PvE | No Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 10 on average
18 / 150
Rust4Noobs | PvE | No decay Monthly | No BP Wipe
EU · groups of 100+ · monthly · 8 on average
9 / 100
Wastelands Noob Friendly PvE [EU]
EU · groups of 8+ · monthly · 7 on average
10 / 100
[EU] PureRust | PvE | No Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 6 on average
5 / 150

Quick answers

from the figures on this page

Server facts

Where in the world is [RU][PVE] Big mother family [classic]?

No region tag appears for [RU][PVE] Big mother family [classic], but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 77.37.160.52:28015.

How reliable is [RU][PVE] Big mother family [classic], and is it up?

You can join now: [RU][PVE] Big mother family [classic] is online. About 22 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is [RU][PVE] Big mother family [classic] smooth to play on?

The average over the last 48 hours was 61 server fps, and it never went below 47. Up to 213,924 entities were in the world, covering buildings, deployables and the rest. Up to 5,612 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is [RU][PVE] Big mother family [classic] running?

The server [RU][PVE] Big mother family [classic] is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does [RU][PVE] Big mother family [classic] reset?

The force wipe each month is the only wipe [RU][PVE] Big mother family [classic] takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 28 days 4 hours. The tags show a monthly wipe schedule.

What should you expect from wipe day on [RU][PVE] Big mother family [classic]?

Recent wipes have peaked at 41 players on average. 47 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does [RU][PVE] Big mother family [classic] place in the wider field of Rust servers?

Over the last seven days, [RU][PVE] Big mother family [classic] has #1,158 for player hours, in the top 5% of all ranked servers.

What does the population on [RU][PVE] Big mother family [classic] look like?

[RU][PVE] Big mother family [classic] is showing 4 players right now, with 40 slots in total. Averaging 7 players over seven days, it peaked at 27. The highest average in the last 48 hours came at 15:00 UTC, with 14 players.

Lists and filters

What do [RU][PVE] Big mother family [classic]'s tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Its slot count is 40; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): This is player against world: players do not fight each other are the tags [RU][PVE] Big mother family [classic] publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does [RU][PVE] Big mother family [classic] appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [RU][PVE] Big mother family [classic] among them: European Rust servers, graded, Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

What settings and rules apply on [RU][PVE] Big mother family [classic]?

Nothing in the name of [RU][PVE] Big mother family [classic] states a gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it under Community, as a community server. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map [RU][PVE] Big mother family [classic] uses?

A procedural map of size 5,100 and seed 1241910622, generated by the game, is what [RU][PVE] Big mother family [classic] runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to [RU][PVE] Big mother family [classic]?

To connect, start Rust, press F1, and type client.connect 77.37.160.52:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://m.vk.com/rust_pve_big_mother_family.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Its slot count is 40.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.