On the class lists: D (50), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average0peak 3
Rank#6,649top 30% · #1947 in EU
Last wipe12d agoweekly schedule
Next wipe1d 9hFri 30 Oct, 05:46 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,649 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
96/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 1,946 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
···W···
···F···
···W···
····W··
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Friday 30 October, 05:46 UTC, in 1d 9h.
Every 7 days 3 hours · medium confidence
usual gap7.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 4
Coming wipes
1d 9hFri 30 Oct, 05:46 UTC
7d 23hThu 5 Nov, 19:00 UTCFW
8d 12hFri 6 Nov, 08:27 UTC
15d 15hFri 13 Nov, 11:09 UTC
22d 17hFri 20 Nov, 13:50 UTC
29d 20hFri 27 Nov, 16:32 UTC
35d 23hThu 3 Dec, 19:00 UTCFW
36d 23hFri 4 Dec, 19:14 UTC
The first 48 hours of its last wipes
Fri 16 OctThu 8 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 00:23 UTC12d ago
2
–
running
1
Thu 8 Oct, 16:07 UTC20d ago
4
✓ held half
7.3 days
1
Thu 1 Oct, 18:16 UTCFW27d ago
5
halved by day 4
6.9 days
1
Thu 24 Sep, 15:34 UTC34d ago
3
✓ held half
7.1 days
0
Thu 17 Sep, 15:10 UTC41d ago
7
halved by day 4
7 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 129 on average
40 / 100
Quick answers
from the figures on this page
Server facts
Where in the world is [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10?
The EU tag on [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 91.77.169.203:28045.
How dependable is [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10, and is it online at the moment?
You can join now: [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 is online. The uptime it reports puts the last restart at about 12 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 smooth to play on?
The average over the last 48 hours was 58 server fps, and it never went below 53. Buildings, deployables and everything else in the world added up to as many as 94,403 entities. At its highest, it used 3,751 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 running?
You will find [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 reset?
Recent wipes on [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 have come about every 7.1 days. Friday 30 October at 05:46 UTC is the date set for its next wipe. 12 days 19 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10?
Recent wipes have peaked at 4 players on average. The crowd on the latest wipe was largest 7 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Player numbers
Where does [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 sit among Rust servers?
Over the last seven days, [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 has #6,649 for player hours, in the top 30% of all ranked servers and #1,947 in Europe.
Is [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 a busy server?
[RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 is showing 1 players right now, with 100 slots in total. Averaging 0 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 2 players.
Tags
What is meant by the tags on [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10?
You'll see [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules and settings
What settings and rules apply on [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10?
Going by its name, [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 runs 2x gather. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10?
[RU] MATRIX RUST | VANILLA X2 | WIPE 16.10 runs a game-generated procedural map at size 4,250, seed 1289664801. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: ВАЙП БЫЛ 12д НАЗАД.
Connecting
How do you get onto [RU] MATRIX RUST | VANILLA X2 | WIPE 16.10?
Enter client.connect 91.77.169.203:28045 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/45CMM9d3Nk.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).