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Every Rust server graded on real, live numbers. 62,312 players on the roll · 11,738 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 91.98.186.106:28080
Name of server

Dutch WildLands PVE | Raidable Bases | Events | SkillTree

RegisterPresentOnline
Region–
Address91.98.186.106:28080
Last checked11m ago
moddedoxide
Launch Rust and join Website
Overall grade

Steady

63 out of 100, the average of 6 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 3
Rank#4,791top 22%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 78/ 100 Holds a respectable place: #4,791 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 54/ 100 Moving up: up 410 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

025507510012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:44 UTC16d ago 2 – running 1
Wed 7 Oct, 19:13 UTC21d ago 2 halved by day 2 5.1 days 0
Sat 3 Oct, 17:07 UTC25d ago 2 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
66 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000

Quick answers

from the figures on this page

Server facts

In what location does Dutch WildLands PVE | Raidable Bases | Events | SkillTree sit?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 91.98.186.106:28080.

How dependable is Dutch WildLands PVE | Raidable Bases | Events | SkillTree, and is it online at the moment?

You can join now: Dutch WildLands PVE | Raidable Bases | Events | SkillTree is online. According to its reported uptime, the last restart was about 5 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

How well does Dutch WildLands PVE | Raidable Bases | Events | SkillTree run?

The average over the last 48 hours was 60 server fps, and it never went below 43. Buildings, deployables and everything else in the world added up to as many as 128,764 entities. Up to 4,225 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is Dutch WildLands PVE | Raidable Bases | Events | SkillTree on?

You will find Dutch WildLands PVE | Raidable Bases | Events | SkillTree on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does Dutch WildLands PVE | Raidable Bases | Events | SkillTree reset?

There is no next wipe to predict on Dutch WildLands PVE | Raidable Bases | Events | SkillTree, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 16 days 13 hours have passed since this world was made.

What happens on Dutch WildLands PVE | Raidable Bases | Events | SkillTree when wipe day arrives?

The average peak on its recent wipes was 2 players. Peak numbers came 18 hours into the latest wipe. Half the peak held until the next wipe in 50% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Population

What position does Dutch WildLands PVE | Raidable Bases | Events | SkillTree hold in the rankings?

In the top 22% of all ranked servers, Dutch WildLands PVE | Raidable Bases | Events | SkillTree sits at #4,791 for player hours over the last seven days.

Is Dutch WildLands PVE | Raidable Bases | Events | SkillTree a busy server?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree is showing 0 players right now, with 50 slots in total. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 21:00 UTC, with 2 players.

Tags

What is meant by the tags on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

You'll see Dutch WildLands PVE | Raidable Bases | Events | SkillTree tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Dutch WildLands PVE | Raidable Bases | Events | SkillTree appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Dutch WildLands PVE | Raidable Bases | Events | SkillTree: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

How is Dutch WildLands PVE | Raidable Bases | Events | SkillTree set up, and what rules does it keep?

The name of Dutch WildLands PVE | Raidable Bases | Events | SkillTree gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Dutch WildLands PVE | Raidable Bases | Events | SkillTree runs which map?

A procedural map of size 4,250 and seed 603079722, generated by the game, is what Dutch WildLands PVE | Raidable Bases | Events | SkillTree runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

What is the way to join Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

To connect, start Rust, press F1, and type client.connect 91.98.186.106:28080. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/C3A7zgvmn9.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players 50 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.