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Every Rust server graded on real, live numbers. 40,450 players on the roll · 11,620 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 91.99.37.118:28095
Name of server

24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly

RegisterPresentOnline
Region–
Address91.99.37.118:28095
Last checked7m ago
5x weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Working towards

48 out of 100, the average of 6 subjects

On the class lists: F (37), with population over 48 hours and no performance mark.

Players now 0/ 200 0% full
7-day average0peak 1
Rank#14,371top 65%
Last wipe4d agoweekly schedule
Next wipe2d 9hFri 30 Oct, 17:07 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #14,371 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 140 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 52/ 100 Moving up: up 466 places this week.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 17:07 UTC, in 2d 9h. Every Friday at 17:07 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  • 2d 9hFri 30 Oct, 17:07 UTC
  • 8d 11hThu 5 Nov, 19:00 UTCFW
  • 9d 9hFri 6 Nov, 17:07 UTC
  • 16d 9hFri 13 Nov, 17:07 UTC
  • 23d 9hFri 20 Nov, 17:07 UTC
  • 30d 9hFri 27 Nov, 17:07 UTC
  • 36d 11hThu 3 Dec, 19:00 UTCFW
  • 37d 9hFri 4 Dec, 17:07 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 17:07 UTC4d ago 1 – running 0
Fri 16 Oct, 17:07 UTC11d ago 1 halved by day 2 7 days 0
Fri 9 Oct, 17:08 UTC18d ago 0 – 7 days 0
Fri 2 Oct, 17:06 UTC25d ago 0 – 7 days 0
Fri 25 Sep, 17:08 UTC32d ago 0 – 7 days 0
Fri 18 Sep, 17:07 UTC39d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|
EU · groups of 8+ · 5x · weekly · 84 on average
23 / 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
EU · groups of 40+ · 5x · weekly · 77 on average
37 / 200
Atlas - EU 5x | No BPs | Kits
EU · groups of 20+ · 5x · weekly · 61 on average
31 / 100
[LATAM] LUNARUST X5 | 26/10 Wipe
SA · groups of 8+ · 5x · weekly · 52 on average
24 / 100
SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10
EU · groups of 90+ · 5x · weekly · 30 on average
32 / 200
FRUT x5/x10 | LOOT+ | TP | NOLIMIT | KITS | MYMINI
groups of 15+ · 5x · weekly · 5 on average
4 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly?

No region is published for 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 91.99.37.118:28095 is the address to use.

How dependable is 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly, and is it online at the moment?

Right now, 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly is online. About 4 days 13 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly smooth to play on?

It never fell below 97 server fps in the last 48 hours, averaging 140. Buildings, deployables and everything else in the world added up to as many as 115,811 entities. At its highest, it used 5,289 MB of memory. Players feel lag when fps drops and entities pile up.

Which Rust version is 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly running?

The server 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly wipe its map?

Its wipe pattern: 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly wipes every Friday at 17:07 UTC. Expect the next wipe on Friday 30 October at 17:07 UTC. It has been running its current world for 4 days 14 hours. The tags carry a weekly wipe schedule.

What happens on 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 15 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 2.

Player count

Where does 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly sit among Rust servers?

In the top 65% of all ranked servers, 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly sits at #14,371 for player hours over the last seven days.

How many players does 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly usually have?

Right now, 0 players are on 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly, which has 200 slots. It peaked at 1 and averaged 0 players over the last seven days.

Tags and filters

How should you read the tags on 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly?

The game's browser takes its cue from the tags 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly appear in the Rust Server Score lists and filters?

These Rust Server Score lists count 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly among them: 5x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

Map and rules

How is 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly set up, and what rules does it keep?

Going by its name, 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly runs 5x gather. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly runs which map?

The game generates the procedural map on 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly at size 4,500 with seed 1506932612. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to 24HG No Mans Land 5x | Kits | Shop | No-BP | Weekly?

Enter client.connect 91.99.37.118:28095 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://alpha.24hgaming.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp200
Max players Its slot count is 200.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.