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Every Rust server graded on real, live numbers. 69,961 players on the roll · 11,800 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 92.118.11.28:28500
Name of server

RustBase Main [x2, nolimit]

RegisterPresentOnline
RegionEU
Address92.118.11.28:28500
Last checked8m ago
2x weekly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Steady

64 out of 100, the average of 6 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 1/ 500 0% full
7-day average0peak 5
Rank#4,146top 19% · #1486 in EU
Last wipe5d agoweekly schedule
Next wipe1d 16hFri 30 Oct, 13:57 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours 81/ 100 Holds a respectable place: #4,146 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 201 server fps on average.
Wipeskeeping the crowd after a wipe 25/ 100 Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago 80/ 100 Climbing fast: up 2,471 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246822:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 13:57 UTC, in 1d 16h. Its weekly schedule tag · low confidence

usual gap6.6 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  • 1d 16hFri 30 Oct, 13:57 UTC
  • 7d 21hThu 5 Nov, 19:00 UTCFW
  • 8d 16hFri 6 Nov, 13:57 UTC
  • 15d 16hFri 13 Nov, 13:57 UTC
  • 22d 16hFri 20 Nov, 13:57 UTC
  • 29d 16hFri 27 Nov, 13:57 UTC
  • 35d 21hThu 3 Dec, 19:00 UTCFW
  • 36d 16hFri 4 Dec, 13:57 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:57 UTC5d ago 4 – running 1
Fri 16 Oct, 14:01 UTC12d ago 2 held half 7 days 0
Sat 10 Oct, 09:05 UTC18d ago 4 halved by day 2 6.2 days 1
Fri 2 Oct, 01:03 UTC26d ago 5 halved by day 1 8.3 days 1
Sat 26 Sep, 09:04 UTC32d ago 4 halved by day 2 5.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 319 on average
901 / 1100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 310 on average
160 / 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 275 on average
120 / 170
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 269 on average
231 / 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 217 on average
49 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 129 on average
23 / 100

Quick answers

from the figures on this page

About the server

Where in the world is RustBase Main [x2, nolimit]?

In Europe, according to its own listing, sits RustBase Main [x2, nolimit], with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 92.118.11.28:28500.

How reliable is RustBase Main [x2, nolimit], and is it up?

The server is up: RustBase Main [x2, nolimit] is online now. The uptime it reports puts the last restart at about 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

Is RustBase Main [x2, nolimit] smooth to play on?

It never fell below 138 server fps in the last 48 hours, averaging 201. Up to 90,554 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,186 MB of memory. Players feel lag when fps drops and entities pile up.

On what Rust version does RustBase Main [x2, nolimit] sit?

Rust network protocol 2635 and build 168909 on Linux is what RustBase Main [x2, nolimit] runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does RustBase Main [x2, nolimit] reset?

Too few wipes on RustBase Main [x2, nolimit] are recorded to confirm the schedule, so its tag guides the prediction. Friday 30 October at 13:57 UTC is the date set for its next wipe. It has been running its current world for 5 days 7 hours. Wipes are scheduled weekly, according to its tags.

What should you expect from wipe day on RustBase Main [x2, nolimit]?

Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 26 hours after it began. Above half the peak until the next wipe: that was the pattern in 25% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Player count

Where does RustBase Main [x2, nolimit] place in the wider field of Rust servers?

Over the last seven days, RustBase Main [x2, nolimit] has #4,146 for player hours, in the top 19% of all ranked servers and #1,486 in Europe.

What does the population on RustBase Main [x2, nolimit] look like?

RustBase Main [x2, nolimit] is showing 1 players right now, with 500 slots in total. The seven-day average is 0 players, with a peak of 5. The highest average in the last 48 hours came at 19:00 UTC, with 3 players.

Lists and filters

How should you read the tags on RustBase Main [x2, nolimit]?

gmvanilla (Game mode): You play vanilla survival here; mp500 (Max players): The server holds 500 slots; ts50 (Group limit): A team can hold 50 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser are the tags RustBase Main [x2, nolimit] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show RustBase Main [x2, nolimit]?

These Rust Server Score lists count RustBase Main [x2, nolimit] among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Map and rules

How is RustBase Main [x2, nolimit] set up, and what rules does it keep?

Going by its name, RustBase Main [x2, nolimit] runs 2x gather. The limit for a group is 50 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

RustBase Main [x2, nolimit] runs which map?

The game generates the procedural map on RustBase Main [x2, nolimit] at size 4,000 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.

Getting in

What is the way to join RustBase Main [x2, nolimit]?

Enter client.connect 92.118.11.28:28500 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustbase.ru.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp500
Max players The server holds 500 slots.
ts50
Group limit A team can hold 50 players at most.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes come once a week.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.