Working its way up from the back of the class: #16,232 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 3,453 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 87% in EU, and #401 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 14:02 UTC, in 1d 10h.
Its weekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
1d 10hThu 29 Oct, 14:02 UTC
8d 15hThu 5 Nov, 19:00 UTCFW
15d 10hThu 12 Nov, 14:02 UTC
22d 10hThu 19 Nov, 14:02 UTC
29d 10hThu 26 Nov, 14:02 UTC
36d 15hThu 3 Dec, 19:00 UTCFW
43d 10hThu 10 Dec, 14:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 24 Sep, 14:02 UTC33d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is ZonaZero | Vanilla Solo/Duo | No P2W based in?
The EU tag on ZonaZero | Vanilla Solo/Duo | No P2W puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 92.178.110.178:28015.
How dependable is ZonaZero | Vanilla Solo/Duo | No P2W, and is it online at the moment?
You cannot join now: ZonaZero | Vanilla Solo/Duo | No P2W is offline, last seen 32 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is ZonaZero | Vanilla Solo/Duo | No P2W running?
Rust network protocol 2633 and build 162929 on Windows is what ZonaZero | Vanilla Solo/Duo | No P2W runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does ZonaZero | Vanilla Solo/Duo | No P2W wipe, and how often?
Its tag sets the prediction, as the record holds too few of ZonaZero | Vanilla Solo/Duo | No P2W's wipes to confirm its schedule. It is due to wipe next on Thursday 29 October at 14:02 UTC. 33 days 13 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on ZonaZero | Vanilla Solo/Duo | No P2W?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 3 hours after it began.
Population
Where does ZonaZero | Vanilla Solo/Duo | No P2W sit among Rust servers?
Over the last seven days, ZonaZero | Vanilla Solo/Duo | No P2W has #16,232 for player hours, in the top 71% of all ranked servers and #2,563 in Europe. In the duo group, it ranks #401.
What does the population on ZonaZero | Vanilla Solo/Duo | No P2W look like?
ZonaZero | Vanilla Solo/Duo | No P2W is offline at the moment; the last time it was seen was 32 days 20 hours ago.
Tags
How should you read the tags on ZonaZero | Vanilla Solo/Duo | No P2W?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts2 (Group limit): Teams cap out at 2; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it appears under Europe are the tags ZonaZero | Vanilla Solo/Duo | No P2W publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind ZonaZero | Vanilla Solo/Duo | No P2W?
One operator most likely runs these: ZonaZero | Vanilla Solo/Duo | No P2W and 1 other server we track all publish a zonazeromc.com hostname.
Where does ZonaZero | Vanilla Solo/Duo | No P2W appear in the Rust Server Score lists and filters?
These Rust Server Score lists count ZonaZero | Vanilla Solo/Duo | No P2W among them: Duo servers, marked like a report, European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
Map and rules
How is ZonaZero | Vanilla Solo/Duo | No P2W set up, and what rules does it keep?
Nothing in the name of ZonaZero | Vanilla Solo/Duo | No P2W states a gather rate. The cap on group size is 2 players (duo). survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The plugin count runs to Carbon. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Can you tell me which map ZonaZero | Vanilla Solo/Duo | No P2W uses?
The game generates the procedural map on ZonaZero | Vanilla Solo/Duo | No P2W at size 3,800 with seed 463812032. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join ZonaZero | Vanilla Solo/Duo | No P2W?
To connect, start Rust, press F1, and type client.connect 92.178.110.178:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://zonazeromc.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^y,^w,^v,EU,gmrust,cs162929,ts2
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts2
Group limitTeams cap out at 2.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs162929
BuildThe game build is 162929.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).