On the class lists: F (35), with population over 48 hours and no performance mark.
Players now1/ 520% full
7-day average1peak 1
Rank#6,966top 31%
No wipesresets11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
13/ 100
F
A quiet classroom so far: 1 of 5 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,966 on player hours.
Uptimehours on the list, last 48
25/ 100
F
Attendance needs work: on the list only 12 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (C+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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WWWW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 06:17 UTC3h ago
–
–
–
0
Wed 28 Oct, 09:02 UTC1d ago
–
–
–
1
Wed 28 Oct, 05:51 UTC1d ago
–
–
–
1
Tue 27 Oct, 10:11 UTC1d ago
–
–
–
0
Mon 26 Oct, 18:06 UTC2d ago
–
–
–
0
Mon 26 Oct, 09:53 UTC3d ago
–
–
–
1
Mon 26 Oct, 08:40 UTC3d ago
–
–
–
1
Mon 26 Oct, 07:49 UTC3d ago
–
–
–
0
Sat 24 Oct, 14:23 UTC4d ago
–
–
–
1
Sat 24 Oct, 09:39 UTC5d ago
–
–
–
0
Sat 24 Oct, 07:20 UTC5d ago
1
–
0.3 days
1
Sun 27 Sep, 11:13 UTC31d ago
1
–
26.8 days
0
Sun 20 Sep, 12:54 UTC38d ago
1
✓ held half
6.9 days
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Private Test Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 92.208.173.189:28015.
Is Private Test Server up, and how steady is its uptime?
You cannot join now: Private Test Server is offline, last seen 3 hours ago. It was up 23 of 168 hours over the last 7 full days, which is 14% of the time. It was first seen by Rust Server Score on 18 September 2026.
What Rust version is Private Test Server on?
You will find Private Test Server on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Private Test Server wipe, and how often?
A fresh world arrives every few hours on Private Test Server, so there is no wipe schedule to keep and no reset counts as a wipe.
Player numbers
Where does Private Test Server place in the wider field of Rust servers?
In the top 31% of all ranked servers, Private Test Server sits at #6,966 for player hours over the last seven days.
How many players does Private Test Server usually have?
Private Test Server is offline at the moment; the last time it was seen was 3 hours ago. It peaked at 1 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 11:00 UTC, with an average of 1 players.
Tags
How should you read the tags on Private Test Server?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): 5 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Private Test Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Private Test Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Private Test Server among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
What settings and rules apply on Private Test Server?
The name of Private Test Server gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Private Test Server?
Private Test Server runs a procedural map, which the game generates.
How to join
How should you connect to Private Test Server?
Enter client.connect 92.208.173.189:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp5
Max players5 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C+); population is the one to work on (F).