On the class lists: D (47), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 1
Rank#11,831top 53%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
47/ 100
D
Working its way up from the back of the class: #11,831 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctMon 28 SepSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:02 UTCFW26d ago
1
–
running
1
Mon 28 Sep, 18:49 UTC29d ago
0
–
3.1 days
1
Sun 27 Sep, 20:36 UTC30d ago
1
–
0.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Farm Tycoon - 3 Player Teams - Farming Economy sit?
Farm Tycoon - 3 Player Teams - Farming Economy leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 92.234.239.151:28015.
Is Farm Tycoon - 3 Player Teams - Farming Economy up, and how steady is its uptime?
You cannot join now: Farm Tycoon - 3 Player Teams - Farming Economy is offline, last seen 3 days 14 hours ago. It was up 2% of the time over the last 7 full days, 3 of 168 hours. On 27 September 2026, Rust Server Score saw it for the first time.
On what Rust version does Farm Tycoon - 3 Player Teams - Farming Economy sit?
You will find Farm Tycoon - 3 Player Teams - Farming Economy on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Farm Tycoon - 3 Player Teams - Farming Economy wipe, and how often?
No next wipe can be predicted for Farm Tycoon - 3 Player Teams - Farming Economy, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 26 days 14 hours have passed since this world was made.
What should you expect from wipe day on Farm Tycoon - 3 Player Teams - Farming Economy?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Player count
What position does Farm Tycoon - 3 Player Teams - Farming Economy hold in the rankings?
Over the last seven days, Farm Tycoon - 3 Player Teams - Farming Economy has #11,831 for player hours, in the top 53% of all ranked servers.
What does the population on Farm Tycoon - 3 Player Teams - Farming Economy look like?
Farm Tycoon - 3 Player Teams - Farming Economy is offline at the moment; the last time it was seen was 3 days 14 hours ago. Averaging 1 players over seven days, it peaked at 1.
Tags
What do Farm Tycoon - 3 Player Teams - Farming Economy's tags stand for?
You'll see Farm Tycoon - 3 Player Teams - Farming Economy tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Farm Tycoon - 3 Player Teams - Farming Economy?
These Rust Server Score lists count Farm Tycoon - 3 Player Teams - Farming Economy among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
What settings and rules apply on Farm Tycoon - 3 Player Teams - Farming Economy?
You will find no gather rate in the name of Farm Tycoon - 3 Player Teams - Farming Economy. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Farm Tycoon - 3 Player Teams - Farming Economy runs which map?
The game generates the procedural map on Farm Tycoon - 3 Player Teams - Farming Economy at size 3,500 with seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join Farm Tycoon - 3 Player Teams - Farming Economy?
Enter client.connect 92.234.239.151:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); population is the one to work on (F).