Skip to the page
Every Rust server graded on real, live numbers. 33,677 players on the roll · 11,663 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 92.240.220.216:28015
Name of server

ServerName

RegisterAbsentOffline
Region–
Address92.240.220.216:28015
Last checked7h ago
moddedoxide
Launch Rust and join
Overall grade

Working towards

46 out of 100, the average of 4 subjects

On the class lists: D (52), with population over 48 hours and no performance mark.

Players now 1/ 5 20% full
7-day average1peak 4
Rank#7,007top 31%
Last wipe11h agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 25/ 100 A quiet classroom so far: 1 of 5 on average. Plenty of space to grow.
Standingrank on player hours 69/ 100 Working its way up from the back of the class: #7,007 on player hours.
Uptimehours on the list, last 48 8/ 100 Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 84/ 100 Climbing fast: up 4,732 places this week.

A term to build on. Strongest in momentum (B+); uptime is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0123416:0017:0019:0020:00Wiped Wed 28 Oct, 16:38 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSun 25 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:38 UTC11h ago – – running 0
Sun 25 Oct, 14:32 UTC3d ago 2 – 3.1 days 0
Sun 25 Oct, 01:28 UTC4d ago 2 – 0.5 days 1
Thu 8 Oct, 16:10 UTC20d ago 0 – 16.4 days 1
Mon 5 Oct, 17:06 UTC23d ago 4 – 3 days 1
Sun 4 Oct, 14:32 UTC24d ago 4 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
39 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
11 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Server facts

Which region is ServerName based in?

No region is published for ServerName. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 92.240.220.216:28015.

How reliable is ServerName, and is it up?

At this moment, ServerName is offline; the last time it was seen was 7 hours ago. It was up 7% of the time over the last 7 full days, 12 of 168 hours. It was first seen by Rust Server Score on 4 October 2026.

Which Rust version is ServerName running?

You will find ServerName on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does ServerName wipe its map?

ServerName wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 11 hours.

What should you expect from wipe day on ServerName?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 6 hours after it began.

Population

What position does ServerName hold in the rankings?

In the top 31% of all ranked servers, ServerName sits at #7,007 for player hours over the last seven days.

Is ServerName a busy server?

The last sighting of ServerName was 7 hours ago, and it is offline right now. The seven-day average is 1 players, with a peak of 4. The busiest time in the last 48 hours was 17:00 UTC, with an average of 3 players.

Tags

How should you read the tags on ServerName?

You'll see ServerName tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp5 (Max players): Its slot count is 5; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show ServerName?

These Rust Server Score lists count ServerName among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules and settings

Which rules does ServerName enforce, and what are its settings?

The name of ServerName gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

ServerName runs which map?

The game generates a procedural map for ServerName.

Getting in

How do you get onto ServerName?

To connect, start Rust, press F1, and type client.connect 92.240.220.216:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp5
Max players Its slot count is 5.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.