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Every Rust server graded on real, live numbers. 54,071 players on the roll · 11,717 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 92.240.243.94:28015
Name of server

RUST Chill Test...

RegisterAbsentOffline
Region–
Address92.240.243.94:28015
Last checked27d ago
monthly wipes pve
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 0/ 30 0% full
7-day average0peak –
Rank#16,838top 70%
Last wipe27d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,838 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 1,252 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep30 Sep3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap15.1 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 8d 18hThu 5 Nov, 19:00 UTCFW
  • 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 30 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:43 UTC27d ago 0 – running 0
Tue 15 Sep, 07:04 UTC42d ago 0 – 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 51 on average
74 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 35 on average
25 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 33 on average
36 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
3 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 20 on average
33 / 150
JP RustPvE kokuu Server No kill No raid beeginner
EA · groups of 8+ · monthly · 17 on average
0 / 200

Quick answers

from the figures on this page

Server facts

Which region is RUST Chill Test... based in?

RUST Chill Test... leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 92.240.243.94:28015.

How reliable is RUST Chill Test..., and is it up?

At this moment, RUST Chill Test... is offline; the last time it was seen was 27 days 15 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 14 September 2026.

On what Rust version does RUST Chill Test... sit?

You will find RUST Chill Test... on Rust network protocol 2633 and build 165217, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does RUST Chill Test... wipe its map?

The force wipe each month is the only wipe RUST Chill Test... takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 15 hours. Its tags list a monthly wipe schedule.

What should you expect from wipe day on RUST Chill Test...?

Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.

Population

Where does RUST Chill Test... place in the wider field of Rust servers?

Over the last seven days, RUST Chill Test... has #16,838 for player hours, in the top 70% of all ranked servers.

Is RUST Chill Test... a busy server?

RUST Chill Test... is offline at the moment; the last time it was seen was 27 days 15 hours ago.

Lists and filters

How should you read the tags on RUST Chill Test...?

gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptsw (Networking): 'sw' is the network layer here; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players are the tags RUST Chill Test... publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does RUST Chill Test... appear in the Rust Server Score lists and filters?

Rust Server Score lists that include RUST Chill Test...: Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which rules does RUST Chill Test... enforce, and what are its settings?

Nothing in the name of RUST Chill Test... states a gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on RUST Chill Test...?

The game generates a procedural map for RUST Chill Test....

Getting in

How should you connect to RUST Chill Test...?

Enter client.connect 92.240.243.94:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp30,ptsw,$r?,v2633,^m,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players 30 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build The game build is 165217.
ptsw
Networking 'sw' is the network layer here.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.